KDOT
Author | chaosraider |
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Tags | . author:chaosraider featured rated |
Created | 2012-12-11 |
Last Modified | 2012-12-11 |
Rating |
5 by 7 people.
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Map Data | |
Description | . |
This map was featured on 2015-04-06
Generally I prefer hard maps. Maps which make you feel proud when you finally manage to beat them. This one is an exception, as it’s more on the easy side of things. The rockets, the mines and the floorguard deliver exactly that portion of excitement and challenge which is needed here, no more, no less, and that’s what makes me want to play this again and again. This is mapmaking at its finest. Good job, chaosraider! — macrohenry
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Comments
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2015-04-06
K-Dot is my favorite rapper
2015-04-06
AGD
Review proofread and improved by lifdoff. Thanks, mate. ;)
Demo Data |
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2013-02-28
pretty nice map
I also like the progression from top to bottom
2012-12-11
Welcome back!
Enjoy your stay.
This map almost started off like a Metanet one with the rockets and the corridors and the like, but then it kinda evolved and got more interesting down at the bottom like you were exploring some old ruins, which I liked. I also liked how the tactic evolved too, with fast-paced reflexes to dodge the rockets replaced by an awareness to not hurtle into a mine at the end of a corridor after avoiding the floorguard.
The one-ways were also good in that they pretty much redirected you around the map and allowed you to explore it thoroughly without making the map too linear or too cramped. Overall pretty awesome map, 4aved for sure.
Also here's an AGD where I make a fail at the end trying to get back up and feel dumb:
This map almost started off like a Metanet one with the rockets and the corridors and the like, but then it kinda evolved and got more interesting down at the bottom like you were exploring some old ruins, which I liked. I also liked how the tactic evolved too, with fast-paced reflexes to dodge the rockets replaced by an awareness to not hurtle into a mine at the end of a corridor after avoiding the floorguard.
The one-ways were also good in that they pretty much redirected you around the map and allowed you to explore it thoroughly without making the map too linear or too cramped. Overall pretty awesome map, 4aved for sure.
Also here's an AGD where I make a fail at the end trying to get back up and feel dumb:
Demo Data |
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lsudny