98-4 Last Guard
Author | Jeremoon |
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Tags | action author:jeremoon pokemon rated serie tagigagsauger thattag |
Created | 2012-12-03 |
Last Modified | 2012-12-03 |
Rating |
4 by 5 people.
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Map Data | |
Description | Wow this is awesome
Im proud have fun |
Other maps by this author
Comments
Pages: (0)
2012-12-04
Yeah it does
But gausses could make it more challenging without forcing waiting periods
2012-12-03
Palemoon:
It was just a suggestion. :P A lot of people don't know about the way the over/under mechanics work. I didn't at first and I'm very glad someone told me all those years back.
2012-12-03
AGD
It had some great flow, but the zap drones really chopped it up. Would have preferred gauss or something ion the vertical tunnels
Demo Data |
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2012-12-03
you could also consider
making maps the way you want them
2012-12-03
.
Yup thats a bad thing.
2012-12-03
Or "behind".
:P
2012-12-03
Under, not over.
...
2012-12-03
Oh.
What I mean is, watch the zap drones. See how when they go to an area with a gold cluster, they look like they're going behind the gold instead of in front? I hate that. XD (All you have to do is re-place the drones exactly as they are. When two objects meet in N, the one placed last will appear in front.)
2012-12-03
Drones under gold. ;-;
But seriously, good map. I disagree with suds; the mines are fine. 4
2012-12-03
some irritating mines, but that's it.
fun map!
zoasBE
I think,