NUMA

Shoeblade

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Author Yahoozy
Tags author:yahoozy playable rated
Created 2012-11-17
Last Modified 2012-11-17
Rating
4
by 9 people.
Map Data

Description Shoeblade

Other maps by this author

Thumbnail of the map '怖い!' Thumbnail of the map 'Unity Concepts' Thumbnail of the map 'Steels / Caress' Thumbnail of the map 'Schloss Neuschwanstein' Thumbnail of the map 'Dynamo Scaffold' Thumbnail of the map 'Argument'
怖い! Unity Concepts Steels / Caress Schloss Neuschwanstein Dynamo Scaffold Argument

Comments

Pages: (0)

I'm also a fan of the visuals.

I personally

like my maps, and nobody likes.
solid 4
Demo Data

brilliant first try

Demo Data

I personally

love the tileset.
This is Yahoozy, 35-feature extraordinaire; show some respect, right!?

Look, Yahoozy is, along with lord_day, one of my top two favorite mappers of all time. But I'm going to play his map like I would if the exact same map was made by anyone else. Had anyone else made this map, I would've left the same comment. That's what numa is about.

And I stand by my comment. I don't like the drone, and I don't like the aesthetics. I do like the rockets, which were clearly the focus of the map, so I still gave it a 3. Everyone else seemed to have no issue with the drones and/or looks, and that's okay. I gave my opinion, not facts.

Wasn't it like, last night when we were talking on irc about how everyone on numa is too lenient? C'mon man. Again, I love Yahoozy's maps, but nobody is above criticism when applicable.

~

It's also really cool how the jumps feel bigger than you, like they weren't made for a ninja.

Bahaha

drama!

On my first try, I thought I would be able to reach he left key by jumping up from the ground, and I liked that I didn't see the route around the top to get to it.
So for me it's how it's all connected which makes this map good.

Sub2000 AGD
Demo Data

Sheesh!!!

Out of all of the things you could comment on about this map, you choose the looks, which were clearly not a focus, and the drone, which affects roughly 3% of the gameplay, and if anything enhances it. Great critique.

The thing that stands out about this is the clever way I was forced to retrace my steps. That can get onerous in an N map if it's done wrong -- switches in weird places, out of the way gold -- but here it's just well-placed rockets and slightly-too-high jumps, which I'm always a fan of.

But yeah man fuck the drone, right? And the gold was so ... so ... so fuckin' gay?

agd

its alright... liked the flow but I woulda enjoyed alternative route choices... you left no option for this
Demo Data
I appreciate the stepping stone mechanic thing. Very fun.
It doesn't look very good either. The rockets save this one. 3.