Quade
Author | 1211 |
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Tags | action author:1211 rated |
Created | 2012-04-17 |
Last Modified | 2012-04-17 |
Rating |
4 by 5 people.
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Map Data | |
Description |
Comments
Pages: (0)
2012-04-20
*how to do
2012-04-20
I've just noticed...
..that I didn't give you my collab part.
Here it is: http://pastebin.com/Lyd3EfYS
I hope the data isn't broken.
Title would be 153-2: General Disbelief.
AGD below if you are unsure how to certain jumps.
Here it is: http://pastebin.com/Lyd3EfYS
I hope the data isn't broken.
Title would be 153-2: General Disbelief.
AGD below if you are unsure how to certain jumps.
Demo Data |
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really liked the layout of this map. I understand apse's critique, but only share it partially. e-tiles instead of doors would have been better. also the outside offers some possibilities for gameplay, yet using it probably would have ruined the simplicity and the metanetsque style of the map. it's okay as is, imo.
Demo Data |
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2012-04-17
this has a fucking nice style trance,
I love all, the atmosphere, the symmetric fresh tiles, the aesthetics, the gold, definitive, THE MAP,, 5/5
2012-04-17
eh
i don't even know how to get that switch.
i'd suggest switching those floating doors for just simple E tiles. it'd look a whole lot better and would still be functionally sound.
the outer part of the map, outside the mine/tile ring, should've been used too. that had a lot of potential, with those tiles guarding you from the chain, and some cool minejumper bits at the top of the map.
3
i'd suggest switching those floating doors for just simple E tiles. it'd look a whole lot better and would still be functionally sound.
the outer part of the map, outside the mine/tile ring, should've been used too. that had a lot of potential, with those tiles guarding you from the chain, and some cool minejumper bits at the top of the map.
3
Demo Data |
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thereisaspoon
Ive been really busy with school..
http://pastebin.com/EsLJcvxN
subb it if you think its done! :D