Do not be troubled about the scarecrow.
Author | Nudel_ |
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Tags | author:nudel_ collab deepblue playable putyourtaghere tagplacefiller unrated |
Created | 2011-09-16 |
Last Modified | 2011-09-16 |
Rating | 2 more votes required for a rating. |
Map Data | |
Description | I know, no scarecrow is in the level, but we like the name. :D
This is a collab between deep_blue [nmaps.net] and myself. Rate, Comment, Enjoy! |
Other maps by this author
Comments
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2011-09-16
Ahaha nuggets
I'm not your SISTER!
2011-09-16
as for my comment below
i was referring to my demo :P
2011-09-16
i have to agree with da_guru
the thwumps were unnecessary, unless you wanted to force the player to accidentially jump over them somehow. the aesthetics were horrible for me, but that's just deep_blue's style which i never really liked. couldn't also find a nudel_ touch, maybe only that rocket which didn't do much either. overload of mines was troubling me at some points, some of them just really limit you. the gameplay was really mechanic and robot-like; while i wanted to jump and fly, i had to be cramped in tiny room with laser, terribly limited with oneways and clunky 8-tile circles.
99% of my complaining refers to deep_blue's style, though. the map was kinda fun.
3/5
99% of my complaining refers to deep_blue's style, though. the map was kinda fun.
3/5
Demo Data |
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2011-09-16
Not too difficult
and that's what I liked most about the map. Overall quite unspectacular map. The thwumps at the top of the map were superfluous as well as a lot of mines (though the mines at least contributed a bit to aesthetics).
2011-09-16
scar crows dont scar me
dont wurry thanks
zoasBE
10000 maps challenge