Scorched
Author | ChrisE |
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Tags | author:chrise dragon unrated |
Created | 2011-07-11 |
Last Modified | 2011-07-11 |
Rating | 3 more votes required for a rating. |
Map Data | |
Description | NUMACON |
Other maps by this author
Comments
Pages: (0)
2011-07-22
Hey.
Sorry If I annoy you but how far is the fourth part of Mentalitation? :>
2011-07-16
Suffers from a tired aesthetic.
And yes, please read b_t's survival manifesto.
2011-07-12
I think you need to read
blue_tetris's survival manifesto.
2011-07-12
Let's go hide out
on the dragon's head.
Demo Data |
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2011-07-12
I don't really think this one is that great
It's nice in concept but dodging a single rocket is something I can keep doing for a very, very long time. And there are plenty of places in this map where only one rocket can reach you.
2011-07-12
for me is an impressive survival 5/5
I've been playing a long time, and whenever I like, and I'm understanding more and more. Correcting some details (like pony's hideout) is perfect.
What I like is that I find several areas to survive in the gameplay that are similar, yet different.
I find four or more different. As principal and broadly. They are:
. the platform where you start (without leaving there, jumping course)
. the platform below the rocket in right (without leaving there, jumping course, can help the two protrusions on each side)
. bounce on the right (playing with him, moving, jumping on it, fun)
. and of course as you want by moving the entire playable area (this is the most difficult)
My favorites are: the initial platform and bounce right. Working on a good demo.
I hope you understand and appreciate what I say, and thanks for giving us this. <3
What I like is that I find several areas to survive in the gameplay that are similar, yet different.
I find four or more different. As principal and broadly. They are:
. the platform where you start (without leaving there, jumping course)
. the platform below the rocket in right (without leaving there, jumping course, can help the two protrusions on each side)
. bounce on the right (playing with him, moving, jumping on it, fun)
. and of course as you want by moving the entire playable area (this is the most difficult)
My favorites are: the initial platform and bounce right. Working on a good demo.
I hope you understand and appreciate what I say, and thanks for giving us this. <3
2011-07-11
Hmm...
Demo Data |
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2011-07-11
That thumbnail is sick.
SICK.
2011-07-11
MENTALITATION!?
ALL CAPS RAGE
James_s1_4