NUMA

80-3 Trapway

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Author Jeremoon
Tags author:jeremoon memory rated serie
Created 2011-07-01
Last Modified 2011-07-01
Rating
4
by 7 people.
Map Data

Description A Memory game
Everything is like it should be
Mine = double (try to find out what it mean)

Other maps by this author

Thumbnail of the map '79-3 Neverlive Castle' Thumbnail of the map 'Unreal' Thumbnail of the map '79-4 Lets rob the others [500th Map]' Thumbnail of the map '80-0 Foot of the Mountain' Thumbnail of the map '80-1 Runway' Thumbnail of the map '80-2 Intelligent Massage'
79-3 Neverlive Castle Unreal 79-4 Lets rob the others [500th Map] 80-0 Foot of the Mountain 80-1 Runway 80-2 Intelligent Massage

Comments

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tedious

really. Two ways to approach it. Trial and error or just slowly push down the blocks to reveal the trigger.
The last one diversed from the others.

It was fun figuring it out but it got very old after a few times of failing.

AGD

Seems like more of a memory thing. 1: get one skip one. 2: first and two last ones. 3: only numbers 2 and 3. 4: skip the ones on either side of the mine. 5: second last only.
Demo Data

solution

i hope you check it no :)
http://www8.pic-upload.de/01.07.11/aco8f5t8a.png
I mean, there's no absolute way to know. It's all hypothesis, which doesn't really work in a map. Also it's really bland because of the lack of gold, which is okay I guess. Kind of a personal bias against no-gold maps. But NR.

no

Everything is logic. Just use you brain. Last one is nearly a luck thing but if you are smart you get it.
...isn't this just pure luck? If yes, isn't it unfair?

naaa great -.-

then when the thwumpnail shouldnt work it work

memory test :)

and my memory is not so, judging from what I was trying.
Demo Data