Stone Tower
Author | Meta_Ing |
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Tags | action author:meta_ing concept medium nreality puzzle-ish rated |
Created | 2011-06-01 |
Last Modified | 2011-06-01 |
Rating |
5 by 17 people.
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Map Data | |
Description | !!This map MUST be played in NReality (v6c2 or higher I believe)!!
This is a concept I came up with quite a while ago, but I only actually decided to create it today. (If you've played Zelda - Majora's Mask, you should get the title.) |
Other maps by this author
Comments
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2011-06-02
I HAVE NO WORDS!
5
2011-06-02
Hmm, you guys still map/play
2011-06-01
I don't get it.
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2011-06-01
HOLY FUCK IT'S UNREALITY
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2011-06-01
A new seperare program
2011-06-01
You know...
It would be easy to code a program to build tiledrones that do this for you...easier than it would be to make the tiledrones xD
I've wondered about linking maps together in an episodic way, though I don't know if all objects can be moved through the use of a trigger (where the trap door switch could be hidden behind an exit key or something to trigger the next level). Even if it is possible, there's also the problem of dying and not being able to restart at the second, third, fourth map, etc. But anyway, would have been possible to make the objects in this map change as well as the tiles when activating the trigger? Show's how much I've bothered looking into it myself...
2011-06-01
Pretty sure I got all the gold here.
Including the stuff that gets covered up.
Really neat idea, and I see why it took so long for you to get around to make it; there's a lot of code there for the tile drones. But wow. There are so many possibilities for this.
Is it possible to have tile drones run through for a second time, so it becomes three maps?
Really neat idea, and I see why it took so long for you to get around to make it; there's a lot of code there for the tile drones. But wow. There are so many possibilities for this.
Is it possible to have tile drones run through for a second time, so it becomes three maps?
Demo Data |
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James_s1_4