NUMA

Rapids, the white water variety

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Author mystro23
Tags author:mystro23 rated
Created 2011-03-25
Last Modified 2011-03-25
Rating
4
by 10 people.
Map Data

Description Tiles by mahi_mahi [nmaps.net]
I spent an extreamly long time on this map, I tried to make everything fit just right...
Enjoy

Other maps by this author

Thumbnail of the map 'Re-pent' Thumbnail of the map 'Generic simplicity' Thumbnail of the map 'A zip, A zap' Thumbnail of the map 'Baby Bottle' Thumbnail of the map 'Blotch Painting [remix]' Thumbnail of the map 'A home among these houses'
Re-pent Generic simplicity A zip, A zap Baby Bottle Blotch Painting [remix] A home among these houses

Comments

Pages: (0)

But I don't like how you're forced to go into the launchpad section to finish the map; before there seemed to be two or three routes you could take to get to the exit, but now there's just one.

I had a few ideas so I made an edit myself here [pastebin.com]. In short, I tried to make the map a little more open ended: the locked doors become optional for completion but necessary for agd, and the launchpad becomes less restrictive in terms of routes. Don't feel obliged to make any of the changes suggested, I just wanted to show you some of the things I like in maps like this.

It was difficult...
Demo Data

Maybe

You'd have to show me how it would work, though.

agd

Your use of enemies here is really good; I like how the laser, gauss and rocket are all re-used at various points within the map. You've done well to use the tiles to make the sections fit together fluidly, too.

There was an element of back-and-forth to this map that, imo, needlessly elongated it (i.e. getting the locked door switch, heading back for the exit switch and then back again), but otherwise this is solidly made.

4
Demo Data

The right bb

was my favorite part. It works really well with the laser

@tommy

Well the far right bb is meant to make the player want to go around instead of trying to push past it with the laser right there...in otherwords I put it there for pathing purposes :)

I like it a lot.

My only complaint is the rightmost bounceblock, but I'm not sure if it is supposed to slow you down or if you have to go around. Regardless, 5/5.

great map.

5/5
I can see the time you put in.

Really cool stuff.

It was worth your time.

I really liked it

And I'm really glad this is my SR demo, I think I took an unintended route.. Theres a really interesting jump in my route. Anyways I enjoyed it greatly. It was worth your time. 5/5
Demo Data