Velvet Sundays
Author | Tommy_Wiseau |
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Tags | author:tommy_wiseau playable redeye unrated |
Created | 2011-02-18 |
Last Modified | 2011-02-19 |
Rating | 1 more votes required for a rating. |
Map Data | |
Description | Here's a Quicky. This map feels pretty Metanet-y to me.
Edited to make it easier (as cheap as that is). The tiles at the top were originally there, but in hindsight I probably shouldn't have removed them. |
Other maps by this author
Comments
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2011-02-21
I'm not sure which is the version i played
but it doesn't match the thumb, and was quite enjoyable
Demo Data |
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2011-02-19
agd
not bad, but i agree about the difficulty, and I think both the lasers and mines are to blame a bit.
Demo Data |
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2011-02-19
Agree with everyone about it's difficulty
and the starting position is frustrating
2011-02-18
Completion
AGD is a little too hard, I think.
Demo Data |
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and while it's a nice concept, the lasers really have too much power here.
2011-02-18
this would've been
awesome had there been less mines, or the lasers been placed differently. 2.5
2011-02-18
I was thinking the same thing.
Except where the doors are, but that's all. Enjoyed this a lot. 4/5
Tommy_Wiseau
This is a comment.