dynamic range compression
Author | krusch |
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Tags | author:krusch rated redeye |
Created | 2011-02-10 |
Last Modified | 2011-02-10 |
Rating |
4 by 10 people.
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Map Data | |
Description | loudness wars |
Other maps by this author
Comments
Pages: (0)
2011-05-05
(Another) AGD
Interesting map design. Unique style. But I have to agree with ChrisE. 4
Demo Data |
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2011-02-16
eh, i get that, but I reckon the
rest of the map is too difficult in comparison. If it was an easier map overall and gave second chances then it would make a bit more sense to me. The difficultly of the top makes it a bit uh. like a mis match or something. but anyway. yeah.
2011-02-12
this just felt awesome
so random and I guess, original.
faved
faved
Demo Data |
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2011-02-11
This is really cool.
4.
2011-02-11
mondieux !!!
5/5 !!!
2011-02-10
eh, I reckon the fall's kind of cool
but not worth it seeing as if you fuck up you have the option to go all the way back and climb up again, which is good in a way, but then it also takes too long to stay fun. like if you fall you should die so you don't even have the option to continue playing haha. I dunno, that's just what i found, the map is confusing, dunno if i like it or not. I think... I Don't mind it. anyway. I need to get some sleep
2011-02-10
you don't
know how applicable the descript is to my night haha. My band and another had a gig and it was like, advertisted for fun as a battle between them and us haha. and it was loud as shit, and super fun. I'll give this a go in a sec
2011-02-10
I don't like the top left part
It's too rigid and confined.
gloomp
sorta meandering agd