NUMA

Jump around.

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Author NachoCheese
Tags author:nachocheese nreality rated
Created 2010-12-27
Last Modified 2010-12-27
Rating
4
by 11 people.
Map Data

Description //NReality// compulsory

Two quick things:
First, would some people like to NReality collab? I need people who are good with puzzles to work with on a really kickin mod.
And second, if anyone is good with text drones, I'd be happy to trade rates and comments for a bit of advice and help.

Have fun everyone! :D

Other maps by this author

Thumbnail of the map 'Shift.' Thumbnail of the map 'Adventures in Zsnapland.' Thumbnail of the map 'I'm a tad confused.' Thumbnail of the map 'I still don't get it...' Thumbnail of the map 'Ninja-storm.' Thumbnail of the map 'I learnt triggers and I did something really cool.'
Shift. Adventures in Zsnapland. I'm a tad confused. I still don't get it... Ninja-storm. I learnt triggers and I did something really cool.

Comments

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I'm still in btw

Sorry, I don't check numa as often as I used to.. I just see another feature that is someone that already has 10 and no new races to play so I just close out without even logging in :P

Also Ill message on the forums. I check my email often and can see if I got a new message, and I clear out my emails often as well :)

Alright.

If we do collab, you'll have to link me to the forums. I haven't been on there in so long, I forgot the URL.

What I meant is,

I'm not very good at coding nreality. The only reason I don't make more nreality maps is because I don't know how to do the really complex mods. When I can actually find the code for the mod somewhere, I can make a great map. In fact, my two best maps are both nreality puzzles. I didn't mean that I can't work with nreality, or anything like that.

BTW,

people say I'm good at puzzle maps. However, nreality is not my stong suit. If you want, I could collab with you.

5/5

Small map. Great fun.

AGD:
Demo Data

cool!

didn't like the trap blocking the trap bit at the start because it was hard to judge how to hit the launchpad in order for it not to trigger the trap blocking the trap.. if that makes sense haha.. but the rest was cool! 4
Demo Data

Okay. I'll check the forums periodically for the message, then. :)

Yes, I'm on the forums by the same name.

Of course, by on the forums I mean the account exists and has been used like once since I made it.
http://www.nmaps.net/browse?q=nreality+author%3Aim_bad_at_n [nmaps.net] shows all my nreality maps and I recently have studied/read up and experimented with all the mods listed on the N wikia so I know my way around things... if you're up for it? I'd prefer to collab via the forums (for secrecy :P), I have the same username there.

Neat stuff here btw ;)

agd

nice map
Demo Data

Hitting a switch.

Though now that I think of it, you could control a tile drone with a scripted movement to literally remap the entire tileset. If you really took the time to code that in (it would get pretty painful but probably worth it) you could make some very epic episodic maps.

Originally the idea was to have a really cavernous tile-set with cross-roads sectioned off with one-ways that rotated. If you hit a wrong switch or hit too many switches you'd get trapped in that little section.

It evolved into a little more with some tile drones to start with a rather open space that slowly became smaller, which would allow for recycling off sections of the map by modifying the tiles on the spot.

Yes, I've had the idea for as long as the rotate switch has been around, as well as a few ideas with tile drones. My original idea was to have a sort of roulette of one-ways and you had to pick which corridors to use at the moment or risk getting trapped, then it transformed into something bigger, then it died. :(

Are you on IRC? I can get on and we can talk there if you'd like.

maybe kkstrong

was making a reference to that one song by The Who.

Me?

:P
I don't really understand the question. :/

The map was really nifty, and I enjoyed it despite some jumps(read: falls) needing dead-on precision. Very excellent usage of the jump mod. 4aved

I know right?

I am so haapy :D

whoa

thumbnail.

I would be interested in doing an NReality collab, though I have nothing in particular to show you about my abilities with NReality except for my map Valle del Dos. http://www.nmaps.net/178474

Recently I was working on a puzzle map using NReality mods, particularly the ability to move/rotate items (i.e. one-way doors) with a switch. I unfortunately lost all my code when my electricity went out and have yet to start on it again.