NUMA

Grace and Hue

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Author Godless
Tags author:godless playable projectrace race rated
Created 2010-12-16
Last Modified 2013-11-04
Rating
4
by 6 people.
Map Data

Description I'm not very happy with this one, but it's 1 in the morning and the deadline is tomorrow. Also I'm DRUNK.

PROJEKT RACE.

Other maps by this author

Thumbnail of the map 'Circle Challenge' Thumbnail of the map 'Castles in the Sky' Thumbnail of the map 'Jungle Outpost' Thumbnail of the map 'Ace Trapeze Repair' Thumbnail of the map 'Breakout' Thumbnail of the map 'Death by Disillusionment'
Circle Challenge Castles in the Sky Jungle Outpost Ace Trapeze Repair Breakout Death by Disillusionment

Comments

Pages: (0)

The end is bad.

I agree, needs enemies.
Demo Data

http://www.nmaps.net/209387

Too short.

What destiny said

The oneways were a pretty cool addition, and the gold looks nice too. Remember to add some enemies next time though ;)

nice

but it needs enemies.
It's much harder to give critisism when there is so little to go on.

Well, your flow was smooth, but a little repetative. Try using different combinations of tiles for curves. Sometimes the best flow isn't a corner at all. You'll see in many of my races I just make the player jump off flat tiles.

Aesthetically you have some really neat ideas in here. The one ways look pretty cool, and the tiles at the top right of the map are awesome. If you had incorperated that theme into the rest of the race it would have been amazing.

Summary: Expand your flow vocabulary, and make your next race at least 1000 frames long.

4/5

It's still funny, but you have to drink more.
Demo Data

AGD.

Needs enemies. NR.
Demo Data