Holding the door.
Author | NachoCheese |
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Tags | author:nachocheese nreality unrated |
Created | 2010-12-03 |
Last Modified | 2010-12-04 |
Rating | 2 more votes required for a rating. |
Map Data | |
Description | // NReality //
I worked really hard on this guys. Please have a look :) I think I may have just made the most useful door mod ever. And incorperated a brand new points system concept into a working map. Meh. Probably not the first one. Go for gold. That's the whole point. This map runs on a points system. Look at the timebar. You'll figure out how it works. If you don't, post a comment, and I'll be happy to explain :D Have fun everyone! :D |
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2010-12-04
look again
494 ;)
I was shot through about in the middle of the top three doors, after jumping and launching myself down. I went through and hit the mines that sandwich the three gold pieces. I am not sure if I was alive or not after I went through, it was unexpected.
Interesting. Other than that, fun to play, cool system. I can't get through the bottom left area in time, though. Are you sure it's enough before the door closes?
Interesting. Other than that, fun to play, cool system. I can't get through the bottom left area in time, though. Are you sure it's enough before the door closes?
2010-12-04
I needed to decide on a name :P
Sorry about gameplay, its been a while...
2010-12-04
very child-ish tiles.
i dont like them
2010-12-04
Oh my god.
I jumped at the start, hit the launch pad, fell, and instantly got transported sideways through the tiles to die on the mines.
Trying to replicate the maneuver, but can't. Wish I had been in debug mode.
Trying to replicate the maneuver, but can't. Wish I had been in debug mode.
2010-12-04
you've got the ideas
just not the tiles.
2010-12-04
Damn thats hard
love the point system though.
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