NUMA

A sectioned apocalypse

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Author fireburnsfree
Tags action author:fireburnsfree fbf fun playable rated
Created 2010-11-09
Last Modified 2010-11-09
Rating
4
by 20 people.
Map Data

Description 22 rates to 3000!
I'm tryin to get that with this map :D
Enjoy
Took aero's advice into consideration. So I changed the gold...a linear contrast to the disruptive tileset, I felt it offset each other nicely

Other maps by this author

Thumbnail of the map 'Buona fortuna, la fase finale' Thumbnail of the map 'The electric slide part 2' Thumbnail of the map 'Where were you?' Thumbnail of the map 'Papercut' Thumbnail of the map 'A day in the life of an exhibitionist.' Thumbnail of the map 'Tubing through time'
Buona fortuna, la fase finale The electric slide part 2 Where were you? Papercut A day in the life of an exhibitionist. Tubing through time

Comments

Pages: (0)

Agd
Demo Data
dude. wow. that was just plain mean. he
was inviting you to do a contest of his, but you were too up on your high horse to even be polite about your displeasure. at least be a little more gentle, seeing that he's newer and still has his training wheels on. really lame man.

O_O!

understood...

hey friend

you're invited to these two competitions:

07-0: Mined Area 36 [nmaps.net]
07-4: Mined Area 40 [nmaps.net]

TRY IT!!!I WANT TO SEE YOUR DEMOS!!!

First try AGD. Not too hard, but quite fun to play.

What about our semi-finished collab? (Remember: I wrote you a pm on the forums, so please answer.)
Demo Data

favorited

I thought this was great. I think the gold still could be positioned a different way in the map so that it's not just in "pockets." It leaves a lot of empty space throughout the rest of the map. Otherwise, I thought the interplay between the ninja, mines, and gauss were great. Really enjoyed this.

aha

Radium, you sly cad.

haha radium

unspectacular. there wasn't anything that was particularly bad about it, but it was just flat and uninspired.
not very exciting and no replay value.
the one before was a bit easier tho. 5/5

whoops, haha

I think I prefer it the way it was before... heh. But I'm only one person.

agd

made me think of this [nmaps.net], because of the tiles I guess. I thought the gold in the corners was annoying, and ugly when you "enclosed" it. The gausses were pretty good, though.
Demo Data

looks great!

tough jumps and just a blast!