NUMA

All In Sync

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Author kyozo_43
Tags around author:kyozo_43 half sync syncronized twice unrated
Created 2010-11-05
Last Modified 2010-12-08
Rating 2 more votes required for a rating.
Map Data

Description Hey Guys, I'm Glad That Some People Have Been Fans Of My Maps, And Am Appreciative To You Guys! I Am Also VERY Appreciative To The User "Sayko" For All Of His Help On NUMA! Anyway ... Here Is Another Map Of Mine!

*BANNER* Synchronized *BANNER*

Other maps by this author

Thumbnail of the map 'Wrench' Thumbnail of the map 'Hidden Trails' Thumbnail of the map 'Hidden In The Day' Thumbnail of the map 'Death Course' Thumbnail of the map 'Crash The Castle' Thumbnail of the map ''The Rounds''
Wrench Hidden Trails Hidden In The Day Death Course Crash The Castle 'The Rounds'

Comments

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2.5^/5

Nothing exceptional here, sad to say.

About your collab

This is really cool. I'd give it a 5 if you publish it. This hidden chaingun annoyed me at the first try, but after then i realized it there, quickly to enter and getting out of there began to be funny.

Also i loved the chaingun at the left room. If you go slow at the right room, lefty chaingun just appears and gives you hell!

I don't know, reinstalling it may solve the problem, but if you'd ask it in the forum or to Unreality [nmaps.net] , maybe you can get a better solution.
It's good, there is additional gold, route is nice, chainguns are effective.

It looks nice, but did you reset objects in this? Some objects look like moved (chaingun stuck in the tiles, right top golds looks like moved to a little upwards, at the bottom of the rightside room, there is a useless door, etc.)

Anyways, it will be funny when you've finished it!

I want to collab

Yeah

Check out LUKESV's map. Focus on aesthetics, try to make a map that:
-can be beaten easy
-includes golds that provide additional challenge
-looks good (aesthetics is REALLY important on Numacon)

You have time to 15th November, don't hurry and spend time on your map. I believe you'll make a funny one.

You shall use it, it would be a collab by you and LUKESV. (ask him)

LUKESV made it up very well. I liked the map in first link.
-additional gold
-clear route
-balanced difficulty

Also

do you mind rating my last map

Shoot out

First of all you should work on Anesthetics,one way you can easily do this is adding some cool gold pattern.

Also hidden door switch things are annoying.

I made some changes (kinda drastic)idk if you will like it

http://pastebin.com/xPXseGFv

http://pastebin.com/mTZY6rad

i don't know pastebin good

How can i see the changements you've made? When i go to same link, i see the same code.

It's nearly impossible. 2 chainguns in a narrow corridor like this are insanely mortal. There is no way to evade them.

Your shootout map

Is insanely hard. I've removed some of them, now it's easier. But i think it's pretty dull. You may add some mines - golds - bounceblock or anything you wish. But you may also post it s it is, it's your opinion.

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well

I'm Not Used To Reading Like This, So It Hurts To Read.

4/5

Drones used really cool.

I got all golds, and died while going to door. (shame i wasn't recording)

Completion:
Demo Data

Wow

It's like a ded to me!

Thanks, man!

my eyes hurt now

hahahaha, this is cool.
it's hard to read ._.