Round we go.
Author | rozer |
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Tags | author:rozer jumper mines rockets unrated |
Created | 2010-10-09 |
Last Modified | 2010-10-09 |
Rating | 4 more votes required for a rating. |
Map Data | |
Description | Got about 3 collabs coming this weekend. dont worry, im on top of it.
And also a competition which is getting organised this weekend, with natos. Yeah so... |
Other maps by this author
Comments
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2010-10-21
Here are the 5 tilesets
You can not delete the objects that are already on the map (my little signature and the "c" of collab).
Regarding the tiles:
. You can not modify the space of the playable area.
. The 'E' tiles, the '5' tiles and other tiles within the playable area you can move and turn to your liking. Always within the playable area and respecting their ways if they form groups. You can not even add or remove tiles. Just move and turn (relocate). Must have the same amount of tiles within the playable area in the original one.
. You can change slightly and giving a personal touch in the lines decorative exterior tiles.
You must create a personal style and some similarities in the gameplay.
You must create progressive difficulty between the maps.
You must name each map as you want.
When you complete the 5 maps, you have to send them to me the following email address:
theother103@hotmail.com
This is so they can not watch what others do.
So as not to lose inspiration. And not having influences.
Also, when the mappack is compiled will be a better surprise for all.
Good luck and have fun creating the best maps.
HERE [pastebin.com]
Regarding the tiles:
. You can not modify the space of the playable area.
. The 'E' tiles, the '5' tiles and other tiles within the playable area you can move and turn to your liking. Always within the playable area and respecting their ways if they form groups. You can not even add or remove tiles. Just move and turn (relocate). Must have the same amount of tiles within the playable area in the original one.
. You can change slightly and giving a personal touch in the lines decorative exterior tiles.
You must create a personal style and some similarities in the gameplay.
You must create progressive difficulty between the maps.
You must name each map as you want.
When you complete the 5 maps, you have to send them to me the following email address:
theother103@hotmail.com
This is so they can not watch what others do.
So as not to lose inspiration. And not having influences.
Also, when the mappack is compiled will be a better surprise for all.
Good luck and have fun creating the best maps.
HERE [pastebin.com]
2010-10-19
o_O
I propose you something.
My next episode 8 is a collaboration with apakenua.
I have created 5 tilesets with a similar style and apakenua places the objects creating the same style and gameplay with increasing difficulty.
I want you and others (Sunset, miststalker06, lsudny, fireburnsfree, Chrdrenkmann, romaniac, andreas_xx, brinleyfish, and AVATAR_FANATIC) collaborate in the creation of a bonus mappack.
At ten I deliver you the 5 tilesets and ask the same thing to apakenua.
Include the bjects in the maps, creating a similar concept and gameplay, with progressive difficulty in episode.
No one could watch the episode 8 or any other maps.
Each of you will create the episode in its own way.
If being influenced by what he did the other.
It may be interesting to include in a mappack all the maps and then see the style you created each one, differences and similarities.
Everyone can play the mappack.
What do you think? I give you the 5 tilesets?
I await your response
My next episode 8 is a collaboration with apakenua.
I have created 5 tilesets with a similar style and apakenua places the objects creating the same style and gameplay with increasing difficulty.
I want you and others (Sunset, miststalker06, lsudny, fireburnsfree, Chrdrenkmann, romaniac, andreas_xx, brinleyfish, and AVATAR_FANATIC) collaborate in the creation of a bonus mappack.
At ten I deliver you the 5 tilesets and ask the same thing to apakenua.
Include the bjects in the maps, creating a similar concept and gameplay, with progressive difficulty in episode.
No one could watch the episode 8 or any other maps.
Each of you will create the episode in its own way.
If being influenced by what he did the other.
It may be interesting to include in a mappack all the maps and then see the style you created each one, differences and similarities.
Everyone can play the mappack.
What do you think? I give you the 5 tilesets?
I await your response
2010-10-17
The Number of the Beast
from the album of the same name
2010-10-12
http://pastebin.com/GJWh18P6
AGD included.
Demo Data |
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2010-10-12
Are you ready for the collab?
Could you make the tiles again? ;D
2010-10-10
3,5/5 rounded up
This map is tricky. I'm not brave to try an agd ^^
Completion:
Completion:
Demo Data |
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I've just beat you. [nmaps.net]
You played so good.
You played so good.
zoasBE
and...
Forgive my sleep error...