NUMA

向こう岸が見る夢

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Author fingersonthefrets
Tags author:fingersonthefrets frets rated toasters toe
Created 2010-07-31
Last Modified 2010-07-31
Rating
4
by 7 people.
Map Data

Description
http://i152.photobucket.com/albums/s195/fingersonthefrets/Picture3.png

Aight, so both Toasters and I are in a bit of a mapping drought, but we were nice enough to COMBINE OUR TALENTS AND MAKE YOU AN AWESOME MAP YOU SHOULD PLAY MANY TIMES. So it would be rude of you not to play, comment, rate, favourite, feature and rave about to all your Metanet friends.

Other maps by this author

Thumbnail of the map 'Life In Marvelous Times' Thumbnail of the map 'Loser Parades' Thumbnail of the map 'Antlers' Thumbnail of the map 'GOLDHORSE' Thumbnail of the map 'a confession' Thumbnail of the map 'BTSTU'
Life In Marvelous Times Loser Parades Antlers GOLDHORSE a confession BTSTU

Comments

Pages: (0)

still enjoy it a whole lot.

AGD.

I didn't like the trap doors, but that drone was to die for. 4aved.
Demo Data

4.9/5

The only thing i don't like is that in some parts of the map, there's 3 gauss turrets that can kill you. But i don't know one of the gauss you must delete...
Faved.

Yeah

.
Demo Data

I think

this would be better without the bottom left gauss. Also, maybe change the rocket to a gauss, as it seems proper out of place after the whole rest of the map.
launchpad is now -0.7/-0.7 rather than -0.703868281418258/-0.703868281418258 or whatever, just so it's a little smoother

edited flag

more flying-friendly?

i also dont like the first gold, felt completely out of place with the rest of the maps atmo, which was flying. the launch pad was great, best part of the map, and the second launch wasnt a problem with the gauss because when you go to get the gold on the far left, it should reset the gauss target.

I loved it

A bit too much gold, but that's just me

speed

Demo Data

AGD

Demo Data
originally it wasn't there, and going for all gold made that starting bit really messy, the extra time of getting that bit of gold makes it less so and makes the drone timed pretty much perfectly for agd. I know it's still a bit erg, but it kinda had to be sacrificed because the drone made the rest of the map so much cooler. launchpad wise, you moreso need to know how to use it, which I kinda like, you either have to jump late enough to hit the 6 or 2 tile, whatever it is, or you jump early and hold right. And uh, launch pad gauss thing, you just gotta be a bit careful round there, it uh, it kept getting me because i got careless and forgot it had direct shot up at the oneways. uh. yeah. thanks for comments thoughhhhhhhh

Death Demo

The first drone was slick being able to walk under it and such, but I hated the gold clump right near the start. If you got that before you went right, you didn't get that cool drone thing. If you do the drone thing, you pretty much ruin a fast run. I think if you just took it out it'd be better. The wall jump + launchpad was exciting, but surprisingly unstable. Those mines up there got me quite a few times. The launch pad under the exit was a little annoying too with the gauss right next to the bottom of it. It could shoot you in the ass at the end of the map pretty easily :/

Then again, maybe I just suck.
Demo Data
if the image is massive, apologies, if not. ignore me. haha
image is fine. heh.
photobucket lies to me about size it seems, and what do ya mean flag? but thanks, to whatever.. you mean. haha

cool stuff with the flying