nearly impossible challenge
Author | beepicle58 |
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Tags | author:beepicle58 hard unrated |
Created | 2010-07-18 |
Last Modified | 2010-07-18 |
Rating | 4 more votes required for a rating. |
Map Data | |
Description | i have ttried so many times but have all failed
hopefully have a completion demo soon |
Other maps by this author
Comments
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2010-07-18
I played this simply because of the name
Let me tell you something. I like puzzle games. They're great - fun to figure out, play, struggle at... always enjoyable. When I see the word "challenge", I instantly think "puzzle". Maybe that's just me.
But your map sure proved me wrong. While it is indeed a challenge, it is not so much a puzzle. It looks more like you placed a whole bunch of drones, then randomly switched between pressing W, A, A and D while clicking your mouse to place the opening doors.
Also, there are much better ways to keep the laser drones in one place, rather than just placing a whole bunch of walls around them.
From reading some of the comments on your other maps, it seems other people agree with me: Spend more time on your maps. It's not a theory, it's actually a practice that will get you decent ratings. It doesn't have to be time spent actually putting in objects and whatever, but just time thought about it. "What happens if I did this?", or "Maybe I should make it this shape and put a laser done over here."
This thought will make people like playing your maps. At the moment, all I enjoyed was writing this little monologue.
But your map sure proved me wrong. While it is indeed a challenge, it is not so much a puzzle. It looks more like you placed a whole bunch of drones, then randomly switched between pressing W, A, A and D while clicking your mouse to place the opening doors.
Also, there are much better ways to keep the laser drones in one place, rather than just placing a whole bunch of walls around them.
From reading some of the comments on your other maps, it seems other people agree with me: Spend more time on your maps. It's not a theory, it's actually a practice that will get you decent ratings. It doesn't have to be time spent actually putting in objects and whatever, but just time thought about it. "What happens if I did this?", or "Maybe I should make it this shape and put a laser done over here."
This thought will make people like playing your maps. At the moment, all I enjoyed was writing this little monologue.
2010-07-18
Heres a completion
strive to make more themed levels, Aim for less enemies too :) the drones felt spammish. for now 3.5/5^^
Demo Data |
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Viil
i lol'd at flag's comment.