This one I liked quite a bit. Unconventional but rather well done. The beginning is really well done, just enough to keep you on guard. The laser room while extremely random was rather fun as well. My only grievances are:
a) The 'minefield' concept is rather cool, but I wish you made the relationship between gold/switches and the mines clearer, it took 5-6 deaths before I realized they were always below the gold.
b) Making it a back and forth didn't add much at all.
eNlightened
AGD
a) The 'minefield' concept is rather cool, but I wish you made the relationship between gold/switches and the mines clearer, it took 5-6 deaths before I realized they were always below the gold.
b) Making it a back and forth didn't add much at all.
Still a solid 4 though.