NUMA

Ghosty

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Author turtles
Tags author:turtles girth hard long unrated wet
Created 2010-07-11
Last Modified 2010-07-11
Map Data

Description I don't like houses. And tilesets often get in the way of good gameplay. Not that this map has good gameplay. I like it, but you won't.

Other maps by this author

Thumbnail of the map '02-3: Don't Fall' Thumbnail of the map '02-2: Serbio and Montenegra' Thumbnail of the map '02-4: Pitchforked in Switzerland' Thumbnail of the map '03-0: Paddleball' Thumbnail of the map '03-1: Membraneless' Thumbnail of the map '03-2: Some Sort of Paradise'
02-3: Don't Fall 02-2: Serbio and Montenegra 02-4: Pitchforked in Switzerland 03-0: Paddleball 03-1: Membraneless 03-2: Some Sort of Paradise

Comments

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AGD

This one I liked quite a bit. Unconventional but rather well done. The beginning is really well done, just enough to keep you on guard. The laser room while extremely random was rather fun as well. My only grievances are:

a) The 'minefield' concept is rather cool, but I wish you made the relationship between gold/switches and the mines clearer, it took 5-6 deaths before I realized they were always below the gold.

b) Making it a back and forth didn't add much at all.

Still a solid 4 though.
Demo Data

a real

minefield
Demo Data