Quintuple Negative
Author | Mirage |
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Tags | action author:mirage cotcg rated |
Created | 2010-07-07 |
Last Modified | 2010-07-07 |
Rating |
4 by 12 people.
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Map Data | |
Description | CLASH OF THE COLLAB GROUPS
Cooby: make sure you say something about how we were the first to submit and all the other groups are gayfags A joint effort by Blackson, Cooby, and shortshift. |
Other maps by this author
Comments
Pages: (0)
2010-07-10
coolio.
.
2010-07-08
Great map you guys.
I had a lot of fun playing this. The drone-trapping was a lot of fun, and then flying through the tunnels.
The lasers worked great.
No gold demo:
The lasers worked great.
No gold demo:
Demo Data |
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2010-07-08
i mean
that i wish there was more of your style of mapping in this :)
2010-07-08
Interesting
observations, ChrisE.
For me, the fun and lure of the map come from the flow. I find it very fulfilling to not only find a path to get all of the gold efficiently, but also to make sure I arrive at the switches at a time when the drone is nearing the trap area. On top of that, I have to make sure the lasers cooperate and don't mess me up too badly. Accomplishing all of this is challenging and I feel rewarded for doing so.
However, it's not so challenging that it becomes heavy-handed. I think the objects and the tiles in the map lend themselves to very open and flowy gameplay. At the same time, the map's concept makes me stop and think, keeping me on my toes and giving the map some of its challenge. I think that this mix creates some of the map's appeal, at least for me.
Now, it's probably true that I'm only defending the map as such because I helped build it and am therefore extremely biased, but fuck it; that's my story and I'm stickin' to it.
For me, the fun and lure of the map come from the flow. I find it very fulfilling to not only find a path to get all of the gold efficiently, but also to make sure I arrive at the switches at a time when the drone is nearing the trap area. On top of that, I have to make sure the lasers cooperate and don't mess me up too badly. Accomplishing all of this is challenging and I feel rewarded for doing so.
However, it's not so challenging that it becomes heavy-handed. I think the objects and the tiles in the map lend themselves to very open and flowy gameplay. At the same time, the map's concept makes me stop and think, keeping me on my toes and giving the map some of its challenge. I think that this mix creates some of the map's appeal, at least for me.
Now, it's probably true that I'm only defending the map as such because I helped build it and am therefore extremely biased, but fuck it; that's my story and I'm stickin' to it.
2010-07-08
Helpful comment
2010-07-08
I don't see the lure in this.
Getting the switches is dull, and if you fuck up with the drones, it's not fun to replay everything.
2010-07-08
Love it
Nice concept. And I love the contrast between the open, trap-triggering, laser-dodging play of the first part and then the tense scurrying through drone and trap-door infested tunnels. 4.5^aved
2010-07-08
Delirium
you guys.. lol
2010-07-08
Whatevs,
Radium. At least we were man enough to submit our map before knowing anything about the competition's maps. BAM.
2010-07-08
oh tralala
you got nothing on us boyeez
<3
<3
2010-07-08
oh tralala
you got nothing on us boyeez
<3
<3
2010-07-08
not enough cooby
in this map. :/ </3
2010-07-08
Thanks everyone.
Lmao <3 Flag.
Yeah, romaniac, it's too bad. I try to leave helpful shit but people rarely reciprocate.
Yeah, romaniac, it's too bad. I try to leave helpful shit but people rarely reciprocate.
2010-07-08
Fastest AGD
Nice level
Demo Data |
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2010-07-08
Faster
AGD
As you can see by these comments here, it's all one line/sentence comments these days. And they're rarely feedback on the map either, just comments. Hmm. Neither is this, really.
As you can see by these comments here, it's all one line/sentence comments these days. And they're rarely feedback on the map either, just comments. Hmm. Neither is this, really.
Demo Data |
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2010-07-08
Demo
:D
Demo Data |
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2010-07-08
Drone-trapping at it's fineist.
Very good map :)
2010-07-08
THIS IS GOOD
I DIED IN THE LAST TUNNEL
2010-07-07
Holy shit.
The state of map commentary and rating has been fucking terrible these last two days.
Nexx
Whoa, this is awesome
5aved