Simple Prisoner
Author | enespanol4268 |
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Tags | author:enespanol4268 nreality prisoner rated simple tiledrone |
Created | 2010-07-01 |
Last Modified | 2010-07-01 |
Rating |
2 by 7 people.
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Map Data | |
Description | Nreality |
Other maps by this author
Comments
Pages: (0)
2010-07-24
really boring
the exiting thing about prisoner maps is to move swiftly so you don't get zapped. it would've been alright if there were a few obstacles to dodge, but there isn't any. 1.
2010-07-15
Very Poor! :((
And...?
(hint: your map would be a bit more interesting if you'd adjust the drones' speed)
(hint: your map would be a bit more interesting if you'd adjust the drones' speed)
2010-07-12
Demo
Demo Data |
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2010-07-02
Radium could have ar least said why...
And I agree strongly with Lightning. The front drone should clear the ties, whereas the back drone fills them again. This would make a good enigma map. A faster pace, rooms that connect with gold and enemies to add challenge, and a better path will all make this map 101% better. 4/5 to bring it to a 2.
2010-07-01
horrible
0/5
2010-07-01
What you could do is...
have objects embedded in solid tiles and the front drone creates the tiles for the prisoner map while the drone behind makes them solid again.
2010-07-01
This is fine and all
But it's quite bland, and one of the main aspects of prisoner maps is the fact that the "prison guards" (generally zap drones) can kill you if you don't keep up the pace. There is little to no threat here. Good for a first prisoner though.
EddyMataGallos
Demo