A weird gauss turret glitch
Author | enespanol4268 |
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Tags | author:enespanol4268 gauss rated testlevel |
Created | 2010-06-03 |
Last Modified | 2010-06-03 |
Rating |
2 by 7 people.
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Map Data | |
Description | In debug mode, I found this weird glitch that let gauss turrets see through tiles. Not sure if it works outside of debug mode but I'll check and see. |
Comments
Pages: (0)
2010-06-05
ah,
I'm afraid not. Way back when, before the old NUMA, we were able to delete maps, and delisting wasn't around. I deleted a lot of my oldest maps, and have a few delisted. :(
This is the oldest map of mine that isn't deleted.
http://www.nmaps.net/113351
This is the oldest map of mine that isn't deleted.
http://www.nmaps.net/113351
2010-06-05
Yeah
I found out yesterday. Its sad to see him go, along with Fusion... there on my profile near the middle-bottom if you wanna check it out.
2010-06-04
thanks for rating
by the way
2010-06-04
yes i know
thats why the quote was so funny (to me). he was still pretending like he wasn't teanose :P
2010-06-03
faster lol
Demo Data |
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2010-06-03
no gold (or demo) demo
fantastic map. Yeah, putting enemies in walls gets interesting results (oh, the gausses only shot through the wall in debug for me, though I'm using Nreality... so yeah...).
You start off on top of some lovley gold; a nice 'pling' noise to start. The tiles are minimal, directly contrasting the beautiful mines and gold (though a few bounceblocks above the mines allowing for collection of the gold would have made the map much more fun). The trapdoors didn't kill me. I have no clue what the hell reflective mines are. It's short and sweet; pretty nice.
But I suppose it's a test level, so bonus points.
You start off on top of some lovley gold; a nice 'pling' noise to start. The tiles are minimal, directly contrasting the beautiful mines and gold (though a few bounceblocks above the mines allowing for collection of the gold would have made the map much more fun). The trapdoors didn't kill me. I have no clue what the hell reflective mines are. It's short and sweet; pretty nice.
But I suppose it's a test level, so bonus points.
2010-06-03
1 gold demo
not a good map at all. The starting gauss is inside the wall (which is the bug you were talking about. It works for gauss, laser, seeker drones, thwumps, floorguards, possibly chainguns).
You start on top of gold. The tiles have no inspiration at all. The trapdoors kill you. The mines are reflective. It's not too fun. The gold is unobtainable.
But I suppose it's a test level, so NR
You start on top of gold. The tiles have no inspiration at all. The trapdoors kill you. The mines are reflective. It's not too fun. The gold is unobtainable.
But I suppose it's a test level, so NR
Demo Data |
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29403
what?