NUMA

HOPES

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Author rozer
Tags author:rozer dad dda kra kradda rated
Created 2010-05-30
Last Modified 2010-05-30
Rating
4
by 15 people.
Map Data

Description that this map will stay on the hot maps page for a while
that this map will become rated
that someone out there loves me...
lookig at you childrenman ;]

Other maps by this author

Thumbnail of the map 'SPORE' Thumbnail of the map 'RANDOM FACE' Thumbnail of the map 'BACK TO KRADDAS AGAIN' Thumbnail of the map 'TECHNICAL JUMPS 4' Thumbnail of the map 'CHRK...' Thumbnail of the map 'IMPUZZABLE'
SPORE RANDOM FACE BACK TO KRADDAS AGAIN TECHNICAL JUMPS 4 CHRK... IMPUZZABLE

Comments

Pages: (0)

no, I actually didnt,
A) its true, you are a god of fbf and,
B) that other guy was saying that he was better than you...

oh cool, I didnt even know you did quotes on your profile...
=D

rozer is actually a legend at fbf =)

@enespanol4268

I probably shouldn't be talking since I don't FBF anymore, but I guarantee you that my old FBF demos are much better than rozer's new ones.

rozer, if you want to make a DDA worthy of 5 stars, spend days, if not weeks, on a single DDA. This one says to me "Oh, I don't want to bother making it look good, because the viewer will only be focusing on the rocket and the ninja" and it is a very naïve thought. The extra one or two hours you spend fixing around the tiles would be well worth the effort.

Granted, I haven't made a tile-based KRADDA in a very long time, but it can't be as hard as you make it to be. Honestly you just need to know the rocket's limits to what it can pass through, and you need to be average at making DDAs.

About this particular, there were a few decent close calls, but the tiles and the lack of effort bring it down to a three.

rozer

you're probably the best fbf player on numa.

@rozer

what is the actuall definition of 'perp jumping'?
I'm still learning too, so could you define what the action for it actually is?

ta

Hey rozer

i haves an amazing idea; make me an fbf demo of you just doing random jumps, etc etc on an empty map and i'll model a map out of that. Whattaya say?
what is the forums url. i cant remember lol

1243f

very good
i just said that it takes a lot of effort to make them.
yeah i know this isnt the best, and i must have seen all of clifty's ddas quite a few times ;]

Nah man.

nDEAVOUR was right. This is pretty average as far as KRADDA's go. Check out Clifty's maps if you haven't already. He has some jaw droppinng DDA's.
i couldnt keep the rocket alive after that. and i kinda wanted the exit to be in the middle of the first loop by the starting point.
And yeah i remember that kradda, twas good.

and thanks, i am quite proud of that part. =]
like where the rocket goes through four tiles over on the left. that part is very well done. There are also a number of good close calls in the middle bit. But I do agree that the tiles are quite lacking the same level of good as the DDA; they're really inconsistent.
Also the fact that the rocket died a while before the end is what Inspired was referring to about it not being a KRADDA. The exit area looks just like another area. It should be something special or a place to want to get to, but it's not really. I got around this in one of my previous DDA's by adding a ring of gold to distinguish it from the rest of the DDA, and to distract from the fact that the three rockets had all died by that point.
*Goes and adds to favorites*
i have major mapper block xD

Thanks gods.

Havent seen you in a long time. =P
but ill give it a 5/5 to bump it up xD

nDEAVOUR

how is this not a kradda?
and you are wrong, its most people that "cant just make a kradda"

i dont know if you have ever tried? it is a lot harder than you think. you have probably made ddas, which are ok, because when the rocket or whatever dies you can just carry on. a kradda is different because every tile you place has to not only affect the ninja, it also has to not get in the way of the rocket. the difficult part of making long kraddas, such as this, is that you have to watch the whole thing every time you place an object to make sure the ninja and rocket dont die. altogethor, this probably took me about 6 hours to make, and over half of that was watching the same thing over and over again.

i dunno but my kradda ratings have to disagree with your statements. check my 100th map if you havent and snipe that for all i care. atm its 5/5 but i bet you could change that, liked you knocked this down.

lol

childrenman

It's not something spectacular. These days you can't just make a kradda (Which this isn't by the way) you have to have something unique. Try making a kradda that has classy tiles.

Cool!

I like this. 4aved.

me trying to cheat

choo choo
Demo Data

lol

lookig

lol

childrenman