01- 1:The World Depends On The Middle
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2010-05-30
AGD
Well, it wasn't the most enjoyable level, and it wasn't very painful either. The tileset felt bland, and the enemies, even with good placement, didn't seem to fit in. Make a tileset with lots of curves and slants and different shapes. At this time on Numa, asymmetrical maps don't look very nice. Also, something like mines and a little more bunched up gold would look nice.
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swipenet
Faster AGD