17-2: Burning Bridges
Other maps by this author
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2010-10-09
If your wondering what I'm talking about...
Here is that section with switches replaced with mines:
http://www.nmaps.net/206343
http://www.nmaps.net/206343
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2010-10-09
AGD with no switches hit.
Okay I lie. But it's almost impossible to avoid both the rightmost switches of the bottom bridge when coming back from the left. If I separated that one piece of the map and replaced the switches with mines it would be hard enough to be a simple challenge by itself
So after like 100 tries I managed to nail it only twice, both of which times I died within two jumps of the exit :(
Still this demo is impressive and easily worth 10 bonus points which I will redeem for either a t-shirt or two deds, I'll get back to you as I'm still thinking about it.
Joking aside this is a really excellent map. I love how different the four levels of difficulty are (completion, AGD, no switches, AGD with no switches), the idea behind it, the aesthetics of the bridges and even the little caves of gold (which were 100 times easier than that one jump :p).
Great replay, interesting idea, fantastic execution.
5aved
So after like 100 tries I managed to nail it only twice, both of which times I died within two jumps of the exit :(
Still this demo is impressive and easily worth 10 bonus points which I will redeem for either a t-shirt or two deds, I'll get back to you as I'm still thinking about it.
Joking aside this is a really excellent map. I love how different the four levels of difficulty are (completion, AGD, no switches, AGD with no switches), the idea behind it, the aesthetics of the bridges and even the little caves of gold (which were 100 times easier than that one jump :p).
Great replay, interesting idea, fantastic execution.
5aved
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2010-10-09
First try completion.
This is cool, but an AGD looks painful as hell...
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2010-10-08
Faster.
:P
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2010-05-23
Nice concept
But could have been excecuted better 4
2010-05-23
Nice concept
But could have been excecuted better 4
2010-05-23
to
prove to myself that i cán do it:
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2010-05-20
wowzers
no bonus points for me. what seems like a relaxing map turns into a brutally hard puzzle. fairly fun at that, cept some of the gold i couldn't get (bottom right patch for instance). works well for 17-2 though.
4
4
2010-05-20
Cautious AGD
Reminds me of that sendy map that was featured a while back. The proximity of the gold and the mines is kinda annoying, and it doesn't look too pretty, but it is quite fun and on the whole I think that the concept is well executed.
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that being said, +2 aero ;) Fun, but I didn't like the two gold chambers.
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2010-05-20
AGD
is pretty hard but i love the concept
eNlightened
Fastest AGD by 700 frames. No fbf. NO SWITCHES!
(ps: I nearly crapped myself almost touching that 2nd last mine)