NUMA

17-2: Burning Bridges

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Author formica
Tags action author:formica playable puzzle rated
Created 2010-05-20
Last Modified 2010-05-20
Rating
4
by 5 people.
Map Data

Description A highlight from the "fun with ninjas" levelpack.

Get the full thing here! [forum.ninjarobotyeti.com]

Other maps by this author

Thumbnail of the map 'This train is taking no passengers' Thumbnail of the map 'For Esme- With Love and Squalor' Thumbnail of the map 'this wide, blue world' Thumbnail of the map 'A little discomfort' Thumbnail of the map 'Baying at the moon' Thumbnail of the map 'fun with ninjas'
This train is taking no passengers For Esme- With Love and Squalor this wide, blue world A little discomfort Baying at the moon fun with ninjas

Comments

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What do I win? :)
(ps: I nearly crapped myself almost touching that 2nd last mine)
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Here is that section with switches replaced with mines:
http://www.nmaps.net/206343
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Okay I lie. But it's almost impossible to avoid both the rightmost switches of the bottom bridge when coming back from the left. If I separated that one piece of the map and replaced the switches with mines it would be hard enough to be a simple challenge by itself

So after like 100 tries I managed to nail it only twice, both of which times I died within two jumps of the exit :(

Still this demo is impressive and easily worth 10 bonus points which I will redeem for either a t-shirt or two deds, I'll get back to you as I'm still thinking about it.

Joking aside this is a really excellent map. I love how different the four levels of difficulty are (completion, AGD, no switches, AGD with no switches), the idea behind it, the aesthetics of the bridges and even the little caves of gold (which were 100 times easier than that one jump :p).

Great replay, interesting idea, fantastic execution.
5aved
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This is cool, but an AGD looks painful as hell...
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Faster.

:P
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@speeddemosnatos

I love how you used every single way to bypass the bounce blocks- walked on bridge, jumped underneath, jumped over, and used momentum to get through diagonally.

Bonus points for you, too.

Nice concept

But could have been excecuted better 4

Nice concept

But could have been excecuted better 4

to

prove to myself that i cán do it:
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wowzers

no bonus points for me. what seems like a relaxing map turns into a brutally hard puzzle. fairly fun at that, cept some of the gold i couldn't get (bottom right patch for instance). works well for 17-2 though.

4

Cautious AGD

Reminds me of that sendy map that was featured a while back. The proximity of the gold and the mines is kinda annoying, and it doesn't look too pretty, but it is quite fun and on the whole I think that the concept is well executed.
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that being said, +2 aero ;) Fun, but I didn't like the two gold chambers.
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AGD

is pretty hard but i love the concept

Bonus points for anybody who gets across without setting off a single door switch :)