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Comments on "122-4:DoodleJump"

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omfg wow

this is amazing

HOLY CRAP

EPIC

Amazing concept

I felt the gameplay could be a little choppy in places (some of the launchpads don't always work, for example), but that's understandable, considering how difficult this must have been to make.
Demo Data

I was actually

going to make this, dang it!

Something happened to me, I glitched hearty at the top of the screen. It was a pleasure to test this.
Demo Data

This is awesome.

It lags on my computer, but it's probably the best use of NReality mods I've ever seen.

5aved.
That you took the time to aestheticize the outside, even though you don't see it when playing the map.

I guess to make it more appealing in the thumbnail.

AGD?

Coolest demo I've made in a while
Demo Data

You should make the launchpads bigger using "_xscale" in objectMods.

Meta,

I have problems too.

Is IRC down for you

Or is it just me?

Wow

It's a little buggy but it's better than any NReality map I've seen thus far.
Nice work!

This must have taken so much effort. The controls are weird in some places but it's still hella fun. Much love to you for making this.

Demo Data

OMFG

I didn't think this day would ever come.

/plays.

me gusta

mucho lol. i love this

awesome!

are those cucumbers?

Whaaaaaat?

You`ve never heard of the almighty DOOODLEJUMP? Every guy with an iPod touch or iPhone at my school plays DOODLEJUMP. I think their record in DOOODLEJUMP is ca. 60000.
but i'm w/ brainstone. I've also never even heard of this game. whoops?

the idea is awesome

But it`s far too annoying that you die so often at the second platform and you slit so often through them.

awesome

very clever idea, great use of nreality
5aved