Grand
Author | Oleary15 |
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Tags | author:oleary15 difficult exciting fun highscore rated tough |
Created | 2010-04-05 |
Last Modified | 2010-04-05 |
Rating |
4 by 8 people.
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Map Data | |
Description | OMG THE ENDING IS SO HARD! Thats really if your highscoring, the level is supposed to be really difficult. This is maybe my best, most exciting and most difficult map I've made.
RCE please, I'm on a pretty bad map streak. |
Other maps by this author
Comments
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2010-04-06
At description: bad as in good
or bad as in bad?
Anyway, I'll play a couple of your maps, but it may take until Wednesday.
Anyway, I'll play a couple of your maps, but it may take until Wednesday.
2010-04-06
The bounceblocks definitely make this map...
It's cool. 5aved
2010-04-06
That's what she said!
........ the floorguards arent useless but the trap door sort of is
2010-04-06
The Ending is actually harder,
on speedrun. If you watch Meta_ing's run, it makes it easier using the wall there. Where as speed running, its harder to determine what to do since you are going faster.
:D Oh hey! We're oldfags!
2010-04-05
See,
on this map, you can see CHAINGUN TRAILS, even though you submitted Chaingun trails AFTER this map
2010-04-05
No problem man :)
2010-04-05
meta,
in the upper left you can clear all the gold and drop back in one shot, that migh save you some frames.
sub-1000 isn't coming from me, though
sub-1000 isn't coming from me, though
2010-04-05
Ya leary...
:D
2010-04-05
Faster AGD
Sub-1000 possible?
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2010-04-05
I like the difficulty for this map
For me, it's pretty much perfect, not too east, not too hard.
Decently fast AGD.
Decently fast AGD.
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2010-04-05
Overall, this map is pretty cool ;p
nice work anyway
2010-04-05
Yeah I see what you mean,
Nothing is really unnecessary, and the floorguards do add a little.
I'm not complaining ;)
I'm not complaining ;)
2010-04-05
I don't know if the floor guard would be called useless, although it is so easily avoided.
here's an agd. I like how the difficulty is fairly steady throughout, so there's no one part that keeps killing me.
The trap door could be unnecessary as well, cause it actually adds difficulty when used, and it's almost as easy to get up without it.
Nice map overall.
The trap door could be unnecessary as well, cause it actually adds difficulty when used, and it's almost as easy to get up without it.
Nice map overall.
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2010-04-05
Floorguards are useless.
Agreed with Invalid, you could've added a mine of some sort. But I love the level, great enemy and mine placement, tileset could be improved.
By the way, the coins are almost impossible (for me atleast).
By the way, the coins are almost impossible (for me atleast).
2010-04-05
pretty effective guass
pretty useless floorguards
iFondue
great map
but i think its not so hard
4/5 good work