NUMA

A New Race

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Author OutrightOJ
Tags author:outrightoj playable race rated
Created 2010-02-25
Last Modified 2010-02-25
Rating
4
by 6 people.
Map Data

Description I'm considering making a race series, a bit like Destiny's Elemental series. However I'm still relatively new to the whole race business. Opinions would be nice.

Enjoy this anyway, my latest. Has a bit more of a jagged touch than my last, but the flow is a bit cleaner. Only thing to note is the jump after the final zap-drone section - you don't need a full jump, because you have to land on the 7/3 tiles. I'll post a demo anyway.

Enjoy, and don't forget your opinions! :D

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Comments

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Alright

So, the tiles were very nice. They've always been your weak spot too, so this is a huge leap. The flow, however, is a little iffy. In the intro it's fine, up until the bottom right. That's a serious bump off the left wall you've put in. You would of been better off without it, and just having a straight drop (Landing on a 1 from a drop flows pretty good) would of been pretty cool - especially for the added speed. The top right area then is also pretty good, though maybe you could come onto a bounceblock after the 1? The top left... This is where is gets a little messy. You've made the thwump jumping too demanding. without an intricate knowledge of what is coming and a lot of precision, it's nearly impossible to pull that area off. Try to keep it a little more simple, kay?

Next thing for you to do is practice 'threading' your flow back through areas that you have already used smoothly. Look out for opportunities to weave between tiles - or even replace tile with one-ways, or locked doors. Trapdoors can cover up routes already used before and it's possible to run across a thwump over a spot where earlier you dodged the thwump. Don't be afraid to cut through any pretty tiles you might have made, either. You can always adapt new tiles around your new flow.

I would also mention to be a little cleaner with your object placement (mostly mines, gold, and one-ways) but in this instance, the messiness has worked brilliantly with the theme.

That doesnt excuse your poor drone timing though, it was waaay too easy to go too fast. If you can't time the drones perfectly, then don't time them at all.

drone timed races

can become very annoying. Most players are often faster than you so they tend to hit the drones. In regards to your idea for a series, go for it! If you need any help, just comment on one of my maps or pm me on the forums and ill help you as best i can! :D

nicely timed drones

especially with so many in the map. Must have taken you ages =)
Sorry, don't liek this at all.

pretty cool

it looked kinda weird... and the flow was a bit unsmooth in parts.
i kept on going too fast for this drone though...look at demo.

3/5
Demo Data
:S
Demo Data

Awesome timed drones, the asthetics are not of my liking, though.
So I took a shortcut. :)
Demo Data

and it where a bit short... try making them longer...

the last drone is a bit poor timed... i keep going too fast...
Demo Data

Demo.

The timing is actually quite difficult to get first time, hopefully you'll get it eventually. Use this demo to help out if you're stuck.
Demo Data