Drag me to HELL!
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'~'
Not accusing you of multiaccounting, but it's kinda wierd when it's the only rated map on the hot maps page /and/ achieved a rating in this desolate a time in less than 10 minutes.
Not accusing you of multiaccounting, but it's kinda wierd when it's the only rated map on the hot maps page /and/ achieved a rating in this desolate a time in less than 10 minutes.
Is this really what passes for a 4-ninja map these days? There are many issues here.
First off, WAY too many objects. It increases the load time, looks ugly, and is generally unnecessary.
Secondly, the map is cheatable: after reaching the switch, one can easily perform a double-jump on the first bounce block to reach the exit and avoid the thwump on the far right side altogether.
Third, the gold trail. I know this pretty much falls under the first point, but it's much better to place gold in places that the ninja -won't- necessarily go on an ordinary run. Otherwise it's not a challenge at all.
That being said, I gave this map 2 ninjas and was surprised to see that the overall rating was 4 ninjas (I voted when only one more vote was necessary). It's not a terrible map, but certainly not above average.
First off, WAY too many objects. It increases the load time, looks ugly, and is generally unnecessary.
Secondly, the map is cheatable: after reaching the switch, one can easily perform a double-jump on the first bounce block to reach the exit and avoid the thwump on the far right side altogether.
Third, the gold trail. I know this pretty much falls under the first point, but it's much better to place gold in places that the ninja -won't- necessarily go on an ordinary run. Otherwise it's not a challenge at all.
That being said, I gave this map 2 ninjas and was surprised to see that the overall rating was 4 ninjas (I voted when only one more vote was necessary). It's not a terrible map, but certainly not above average.
2010-01-14
tough
but enjoyable.
Conen__TG_
easily