Living in Constant Fear
Author | OutrightOJ |
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Tags | action author:outrightoj collab destiny playable rated |
Created | 2010-01-05 |
Last Modified | 2010-01-05 |
Rating |
5 by 8 people.
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Map Data | |
Description | Collab with Destiny [nmaps.net]. We think it's good. So it probably is.
RESUBBED, with the rocket this time. |
Other maps by this author
Comments
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2010-01-19
AGD.
Fairly easy, yet stunningly beautiful in aesthetics as well as in gameplay 5/5aved
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2010-01-06
Great Stuff
5/5
2010-01-06
AGD
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2010-01-05
pfft that door jump is easy as pie
2010-01-05
very
nice my next map is kind of based on this if you dont mind?
2010-01-05
How are people not having as much fun
as I am???? The open door at the beginning was really fun. The mines never got in my way. This map is nothing but fun. ENJOY THE MAP AS MUCH AS I DID PEOPLE! >:|
2010-01-05
AGD
The mechanics in this are great: the seeker drone patrolling the corridor is very effective, the locked doors disappearing forcing the player to look for alternate routes, the rocket's ability to fire from almost anywhere...it's just a pity that good mechanics =/= fun. Don't get me wrong, parts of it /are/ fun, it's just that the aggravating mine placement coupled with the map's length means that it gets repetitive and tiresome fairly quickly. The annoying one-way thing at the beginning felt more like a gimmick than anything else. All in all, I felt that, though technically accomplished, it wasn't as enjoyable as it should have been.
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2010-01-05
AGD death
Really dumb death too, :( I died on a mine right before the exit. That seeker drone was expertly placed. It was a blast to dodge. I thought that the upper half would be a let down after the great beginning, but the rocket is very well placed, and was challenging but fun to dodge.
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1211
I love it!