Entanglement
Author | MattyMc13 |
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Tags | author:mattymc13 flow nojump nreality race rated |
Created | 2009-11-22 |
Last Modified | 2009-11-22 |
Rating |
4 by 16 people.
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Map Data | |
Description | Requires Nreality. An Nreality no jump race map. I guess it was a test, just playing around with some mods.
A ded is still up for this map [nmaps.net]. |
Other maps by this author
Comments
Pages: (0)
2009-11-25
pretty nice stuff
finally figured out how to use nreality
:P
4/5 agree with destiny to an extent
:P
4/5 agree with destiny to an extent
2009-11-23
5/5
rather epic map =]
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2009-11-23
I Reckon That...
no-jump race maps should be a new style because they are hard to make hard wich means only good map-makers could do this.
Demo Data |
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2009-11-23
i quite enjoyed it.
i believe it was quite enjoyable. and to criticize, read destiny's comment. he hit it right on the dot for advice from me.
4.5v/5
4.5v/5
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2009-11-23
awesomE!
2009-11-23
i'll get around to it sometime.
as for aesthetics, just find something that you think looks great. form a unique style. that's about all i have to say. mess around with what you like.
2009-11-23
I like this
because the flow was easy to find
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2009-11-22
Nreality??
what is Nreality?? And if it's some kind of download, where can I get it? reply on one of my maps plz (so I can find it)
2009-11-22
ahahaha
Nice one, izzy
Also, your demo wasnt there when i submitted mine, i forget to refresh the page sometimes =/
Also, your demo wasnt there when i submitted mine, i forget to refresh the page sometimes =/
2009-11-22
ahahahahahaahahah
izzy
2009-11-22
cool use of friction
faved
2009-11-22
One frame faster
Cool mod for a no jump, and a great idea to use it.
Though the flow was fairly uninventive, it was well chained and provided a fluid and interesting route for the race to follow. The aesthetics were fairly par, and didnt add very much to the race. The non-flow objects you placed were not very well utilised, although a couple of thwumps created close calls, the mines were more or less useless, and i think they actually detracted from the aesthetics appeal of the map.
Though the flow was fairly uninventive, it was well chained and provided a fluid and interesting route for the race to follow. The aesthetics were fairly par, and didnt add very much to the race. The non-flow objects you placed were not very well utilised, although a couple of thwumps created close calls, the mines were more or less useless, and i think they actually detracted from the aesthetics appeal of the map.
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2009-11-22
3 frames faster
.
Demo Data |
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2009-11-22
4
Although this is pretty original, it is a bit buggy and sort of takes away from the fun of the race :-/
rit0987