NUMA

Praise us, oh you'll raise us!

Thumbnail of the map 'Praise us, oh you'll raise us!'

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Author astheoceansblue
Tags author:astheoceansblue inoex sleepisgood4u unrated
Created 2009-11-20
Last Modified 2010-03-31
Map Data

Description Alien love fest.

Other maps by this author

Thumbnail of the map 'propeller' Thumbnail of the map 'Pandorum' Thumbnail of the map 'Try Angles (sans Rocket; avec Gauss)' Thumbnail of the map 'Battle Station, Oro!' Thumbnail of the map 'Reactor Core' Thumbnail of the map 'Underneath the sink'
propeller Pandorum Try Angles (sans Rocket; avec Gauss) Battle Station, Oro! Reactor Core Underneath the sink

Comments

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thatt

GOLD<3

I

LOVE YOU
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agd

clean, classy map. much roomier than i had expected. very fun.
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...

\o/
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5aved.

Not nearly as restricting as it could've been. The spacing between the walls and the mines was perfect.

Thanks!

Here is a faster AGD.
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I can do that.

I'll pass you something next time I have something to pass.
with everything done but the enemies. I think it would be interesting to see how the maps would differ. Maybe a good learning experience. Obviously, you don't have to, but :)

Fast AGD

I think it is because I found a good path. Also, I think it is funny that the only one ignoring SMC is atob, and this is his map.
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Oh man

Pwned by Tunco. That must /hurt/.

Thanks Tunco.

Appreciate the feedback.
Also apologies to admins and mods if I was acting like it.

You're being very annoying dude. You got good maps, but please, stop.
that's for my FRIENDS and FAMILY.
Different style of concept which I could feel it when agding it just trying to complete the map. The agd is kinda hard to get if you're going for a fast run but other than that, it's a relaxing get-the-gold-much-as-you-want-only map, and it includes some solid rocket dodging, which I found pretty cool. Cause the mines and the rocket, and especially E tiles are hard to combine to make a good map like this, concept was good enough to keep me trying.

There were lots of routes you go through, but that's just not for agd. It's a strange linear map though, even the linearity is forced as you play, you can always feel it. The way that gold is putted down is strange for a action map -but I mean it in good way here, actually it's very hard to make it look good with this much gold- but you managed to put down everything in it's exact place, which made the gameplay very enjoyable.

It's a very good-lookin' and playin' atob map, as usual. I guess this comment was like a review of this map, so I would be happy if you took your time and read through entire comment. Thanks! Great map as I meantioned. ;D
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Cheers guys!

I'm happy with this one. :)

agd

pretty fast, I guess.

I loved every second. Especially the way back was great fun, and the whole map was aesthatically appealing.
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AGD coming soon. I think that given the same tiles, gold, and mines nobody else could have made this work as well as you did.

Exciting map.

From a first look, I didn't expect the rockets to be as fun to dodge as they were (as in, when going after the gold that is).

Faved. :D
Some elegant aesthetic work but nothing much otherwise.

death

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in the bottom