VolcanoBase
Comments
Pages: (0)
2009-11-18
@maxson
That's right, but it's not a good tileset if I have to add 100 object to reach a reasonable gameplay. A good tileset should provide at least a few neat jump possibilities by itself, imo.
2009-11-17
agd
similar thoughts to zthing the mine under the 3-tile under the door-key was particularly irritating cause it always got me through that tile.
Demo Data |
---|
2009-11-17
the tileset is nice
but improper for creating good gameplay. Further you should have allowed the player to get down on the right as well. And I didn't like the loads of mines too much.
That said, it's allright. 3
That said, it's allright. 3
Demo Data |
---|
2009-11-17
AGD-5
I liked everything but the mines, which I thought didn't really add to the gameplay at all, and some of the bouncebacks were not needed. I really enjoyed the oneway+rocket combo. 4/5
Demo Data |
---|
I'll post a map with these tiles sometime in the next week, I think.
Bl3wolf
But