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Author | flagmyidol |
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Tags | author:flagmyidol open rated unconditional |
Created | 2009-11-02 |
Last Modified | 2009-11-02 |
Rating |
4 by 8 people.
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Map Data | |
Description | High time I mapped.
__ I was going for uNcoN's flawless use of open space here. Didn't quite get it, but it was sure fun trying. __ Made in N v1.3, I hope it works okay as far as demos and such. |
Other maps by this author
Comments
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2009-12-02
"flagmyidol"
Leonard Pinth-Garnell, Reformed Degenerate
2009-11-26
very cool
>
2009-11-20
Nice aesthetically wise.
Difficult to get out of that bottom left.
2009-11-20
Woodface.
Yeah, love Crowded House, got an two autographs off Neil Finn and one off his brother. Play this in a minute.
2009-11-20
You latest comment on my latest map...
Confirms your worth of holding that title.
2009-11-17
Not quite my style as has been said.
But a really great map in its own right. I especially like the series of jumps at the beginning. Overall, for such a small and cramped space, you made it feel wonderfully open and fun & replayable, the two most important things in my book. Nice one.
Demo Data |
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2009-11-15
Thanks for the feature, buddy.
Much appreciated. ^__^
2009-11-13
it took me about
an hour or more
2009-11-13
Bitch!
BTW I can't keep beating your demos right now but bring it on. I'll beat it tomorrow.
2009-11-12
You spoke of my Hamlet reference.
I haven't read Hamlet yet, though I should. I personally prefer Macbeth to most Shakespeare plays I've seen. And I assume you were speaking of Awesome67's recent bout of trouble with the forum admins?
2009-11-02
What Martyr said
The map is fun, though.
Demo Data |
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2009-11-02
http://www.nmaps.net/184915
read my comment
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also, sweet map.
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also, sweet map.
2009-11-02
i like those 5's up by the gauss
2009-11-02
Good attempt.
I've tried too, but where you failed in his use of open space is:
1. He doesn't use tiles to create flow, but rather the space creates the rhythm
2. It's a little too uptight. He relies on few enemies that work cooperatively
Overall, very good, 4/5
1. He doesn't use tiles to create flow, but rather the space creates the rhythm
2. It's a little too uptight. He relies on few enemies that work cooperatively
Overall, very good, 4/5
2009-11-02
speedrun in v1.4
Demo Data |
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rocket_thumped
3/5