NUMA

Cavernous Blossom: an Industrial City-State

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Author Why_Me
Tags action author:why_me playable rated
Created 2009-10-22
Last Modified 2009-10-22
Rating
4
by 5 people.
Map Data

Description I'm not entirely sure how good the gameplay is, but I really like the look. Either way, check it out. I think it's fun. It's incredibly easy until you try for an AGD. Even then, I don't think that it's too hard.

Other maps by this author

Thumbnail of the map 'Swordfish' Thumbnail of the map 'Inside the Morgue' Thumbnail of the map 'Friction' Thumbnail of the map 'Don't Sweat It!' Thumbnail of the map 'Plasticine Orchid' Thumbnail of the map 'Pigs in a Blanket (Watch for Swine Flu!)'
Swordfish Inside the Morgue Friction Don't Sweat It! Plasticine Orchid Pigs in a Blanket (Watch for Swine Flu!)

Comments

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Here's my

AGD, as well. Again, it's improvable.
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Here's my

speed run. Let's see who can do better.
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God damn glitches.

Mine killed me through a fucking tile.

Don't listen too much to Radium, who for some reason has an inclination to float mines in midair where you're least expecting to explode on them, but there were a lot of superfluous mines. The tile motif was pretty generic, but it's used so often because it's cool-looking.

And I thought the top played quite well.
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Thanks,

I always have MAJOR trouble with tiles, and it's incredibly aggravating. But for some reason, I was able to make these easily. I started with the bottom left, then added on from there.

.

the tiles are great
boring rocket. generic good. aesthetics were decent. the high number of mines embedded in the tiles bugged me.

3
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