Shadows
Author | XY |
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Tags | author:xy medium multi-path playable race rated |
Created | 2009-10-13 |
Last Modified | 2009-10-15 |
Rating |
4 by 11 people.
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Map Data | |
Description | I hesitated with submitting this and I also don't know if I should disable ratings or not... I'm not sure... :/
Anyway, it started as a three way-multipath-race, but now you can combine some routes with other routes and create some new paths... Enjoy! (if you can :P ) |
Other maps by this author
Comments
so we can play a luck game or something... Kinda hard to do rock paper scissors. We could involve a 3rd person to choose a number between 1 and a 100, and guess or something... I haven't really ever collabed so i don't know standard procedure.
http://pastebin.com/f234e9196 Just changed the trap door back. Without my computer messing up, I like it better where it was.
Names
Fighting the Sun I like it here are some others to think about
Battling the Sun
Walking Through the Sun
Running with the Sun
Dancing with the Sun
and lol
Playing Chicken with the Sun (chicken as in the game where whoever gives up first looses)
Names
Fighting the Sun I like it here are some others to think about
Battling the Sun
Walking Through the Sun
Running with the Sun
Dancing with the Sun
and lol
Playing Chicken with the Sun (chicken as in the game where whoever gives up first looses)
2009-11-06
This demo was going perfectly to our collab
until i died... About the changes... The new launch pad killed me almost every time when i was leaving the sun's core. Also, i think that the trap door should be one square higher. Maybe I loaded the data wrong, but that new launch pad just didn't work for me.
Demo Data |
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2009-10-31
ok
sorry to be rate-greedy :( dont mean to
2009-10-31
?_?
inferno questions your ability to make a race map? I consider you a race maker! =P
make some more maps =D
make some more maps =D
2009-10-31
Agreed with all the changes
More mines would make it take a long time to load. I think were done! Although we should wait to post it. There is a map on the hot map pages that is going to stay up there for a long time.
2009-10-30
Yay your back!
I havnt been sitting idol. I think my changes really made the gameplay a lot more flowy and fun. It also looks better with the mines I placed. That one bounce block might seem a little out of place, but it just plays so well...
Anyways here is the link to what I did. There is a demo. I delisted it as fast as I could, but just wanted to see it in the thumb. http://www.nmaps.net/183851
You could make the mines in the core of our map look better. I like how you did yours. Also, if there was some easy way to copy those mines out in the open into our map that would be good.
Anyways here is the link to what I did. There is a demo. I delisted it as fast as I could, but just wanted to see it in the thumb. http://www.nmaps.net/183851
You could make the mines in the core of our map look better. I like how you did yours. Also, if there was some easy way to copy those mines out in the open into our map that would be good.
2009-10-16
Ok, lets both try to make changes
then show them to each other, and decide on which we like best. Or combine them whatever, I just think we should both try to come up with solutions.
the rays. Im thinking it kinda looks like a sun btw.
2009-10-15
Demo for are collab
I think we still have some work to do. Not much. Outside of the core seems to empty. Maybe just add a few mines here and there to make it look better. About the launch pad. I liked it because it did work every time if you held right after you hit it. The thing that i really like was the fact that you needed the trap doors for it to work. Those two doors slow you down enough that you wont die. Without getting those you will die, that might have been the problem you had. It also lands you right on the door, and prompts the player to go through the middle channel first. The way we have it now, I assumed that I could just pick up that gold on the way back to the door. (Watch my demo if that was confusing) So I went with a faster route, but missed out on the cool rocket dodge. :( I didnt think the launch pad looked good, so that is a minus. Anyways a couple other things. (Im almost done) The mine room was hard for me to get out of, and that door you had there to protect the ninja didnt work for me and looks ugly imo. Send your thoughts and ideas
Demo Data |
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2009-10-15
wasnt too bad though
4/5
2009-10-15
Oo
You??? ... a race map?? :O
But seriously...didnt have any flow and was the most confusing race map i have seen lol...but your thinking, i like that ;)
But seriously...didnt have any flow and was the most confusing race map i have seen lol...but your thinking, i like that ;)
2009-10-15
bit confusing
but I like it. Check your pms.
2009-10-14
Here goes nothing
Please dont laugh. :)
http://pastebin.com/f52cd2370
http://pastebin.com/f52cd2370
2009-10-14
you should definetly redo this one
its a great basis of a possibly very good race ;D
2009-10-13
Oh XY, btw
I think this race is definitely worth redoing. The basis is good, but it has sum parts with really clippy flow.
If you dont like them tell me. Really minor things. I cant start with objects today, but tomorrow I will work on it
http://pastebin.com/md99e474
http://pastebin.com/md99e474
2009-10-13
id say
use the one i just gave you.
2009-10-13
sorry
its hard to get the flow of the level. some of the parts are cinda confusing ans it isnt as good as your others.
but your still better than me at creating maps XD
but your still better than me at creating maps XD
2009-10-13
please feel free to edit them
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2009-10-13
something
like this theres not really many objects that go well with these tiles lol be here you go please feel free to change
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000000000000000000000000000000000K11111M00000000000000K11111M00000000000000KM1M11M000000000000000010000000000000000000000JL1L11L000000000000000000J11111L000000000000000000J11111L0000000000000000000000000000000000000000000000000000000000000CD00000000000000000000K11L00000000000000000K11MJ11L0000000000000K111M00J111L0000000000G111M0000J111H000000000F111L0000K111I0000000000J111L00K111M0000000000000J11LK11M00000000000000000J11M00000000000000000000BE000000000000000000000000000000000000000000000000000000000000000000K11111M00000000000000K11111M00000000000000KM1M11M000000000000000010000000000000000000000JL1L11L000000000000000000J11111L000000000000000000J11111L000000000000000000000000000000000000000000000000000000|5^384,510!8^132,336,1!7^156,396,3!7^108,396,3!7^132,396,3!1^144,516!1^192,468!12^162,336!12^186,384!12^102,336!12^78,384!12^114,258!12^150,258!12^114,210!12^150,210!0^132,306!0^132,294!0^132,282!0^132,270!0^132,258!0^132,246!9^132,216,1,0,26,10,1,0,0!12^618,162!12^618,210!12^654,210!12^654,162!0^636,258!0^636,246!0^636,234!0^636,222!0^636,210!0^636,198!8^636,294,1!12^690,336!12^666,288!12^606,288!12^582,336!1^624,522!1^576,486!1^624,438!7^588,396,3!7^612,396,3!7^636,396,3!7^660,396,3!7^684,396,3!7^108,276,0!7^108,228,0!7^156,276,2!7^156,228,2!6^252,348,2,0,1,NaN!6^492,348,2,0,2,NaN!7^636,336,3!4^36,570,1!4^756,570,1!4^132,162,1!4^636,114,1!11^384,564,636,156!9^384,72,0,0,15,23,1,-1,0!9^636,72,1,0,16,22,1,0,-1!9^132,108,1,0,15,22,1,0,-1!9^384,72,0,0,16,23,1,0,0!9^384,72,0,0,16,22,1,0,0!9^384,72,0,0,15,22,1,-1,0!0^396,540!0^372,540!0^384,540!10^36,36!10^756,36!9^228,324,1,1,1,1,0,0,0!9^540,312,1,1,31,1,0,0,0!12^624,552!12^576,516!12^624,468!12^192,504!12^144,552
2009-10-13
Errr...
I don't really like it too much...it's sorta confusing, and I can't seem to get with the flow. It seems uncalibrated in parts. Sorry :-/
2009-10-13
cheers
i wont i cant remember any of them apart from ours anyway lol.
2009-10-13
im making some
tiles now but i cant remember if we started i doing like 5 collabs atm lol sorry :(
2009-10-13
sorry
to keep giving you messages but woo!!!!! i completed it
Demo Data |
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2009-10-13
this just
shows how crap i am i loved playing this map and will keep playing till i get to annoyed 5aved.
Demo Data |
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2009-10-13
hey mate how you
been?
Aldaric
Ok and what is the final decision on the name?