NUMA

Infernalis [II]: Succubus

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Author martyr
Tags action author:martyr concept infernalis playable rated
Created 2009-10-10
Last Modified 2009-10-11
Rating
4
by 11 people.
Map Data

Description Concept, hold jump while hitting switches, kind of has to be a full jump, although there's exceptions.


Infernalis:
http://www.nmaps.net/browse?q=infernalis

Optional:
Edited out the gauss, easier version if you had trouble
http://pastebin.ca/1610273

Other maps by this author

Thumbnail of the map 'Ocean Anhelo Salsus' Thumbnail of the map 'Servo Mihi' Thumbnail of the map 'Ego Escendo' Thumbnail of the map 'Radiata' Thumbnail of the map 'Faithless/Science' Thumbnail of the map 'Infernalis [I]: Delve'
Ocean Anhelo Salsus Servo Mihi Ego Escendo Radiata Faithless/Science Infernalis [I]: Delve

Comments

Pages: (0)

Kinda gimmicky :/

not such a bad speedrun, although it could be faster. This concept can get really annoying to speed
Demo Data

5/5 faved

Pure awesomeness. Great concpept and great difficulty.

Oooh

Nice concept, that I don't seem to remember from anywhere else.
Very fun gameplay. I thought the gauss section was a welcome bit of added difficulty.
However the two pressure switches on the left did kinda seem a bit pointless, and I think that concept should have been more of a keystone in the map, rather than what seemed to be a little gimmicky. I'm just being horribly picky though.
4/5

Really fun.

Great looking. 5aved

holding space

gurantees that you'll hit the switch.
the concept is more of a pressure switch thing, like you can't lightly touch it
and i still beat it. . .so what's the concept?
Demo Data

i like the map

but i'm not really getting the concept. i'll watch mcky's demo...

Awesome concept

Gauss didn't bother me at all.
Demo Data

Oh uNcoN,

I remember the good ol' days, when anything was origional..

Very good map.

It was original, for me, and that's hard to do after nearly 200k maps, so thumbs up for that. It was very fun to replay and it was evident that you'd put a lot of thought into all the possible routes etc, with the drones being especially well placed. The one thing that detracted from the map and stopped it being flawless, was the left hand side gauss section. I think it was overly difficult, and another floorgaurd section like the one below, or something else would have worked better.

Favourited anyway.
Demo Data

Nice.

This map is the definition of asdfghjkl.
Friggin. Awesome.
5/5.