Abstract #1
Author | ThePegasus |
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Tags | abstract author:thepegasus fun nreality rated |
Created | 2009-10-04 |
Last Modified | 2009-10-04 |
Rating |
3 by 22 people.
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Map Data | |
Description | This is the first in a series of maps I am going to start making.
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Other maps by this author
Comments
2009-10-04
Meh.
Both the image and the gameplay I believe were bad. D:
While the "abstract tiles" may be colorful, they don't look really good at all, to be honest. I understand that the image may have taken a long time to make, but the image in this didn't really make it anymore fun to play in. As for the tiles, while they may be abstract, they don't look good to me either. ;-;
Gameplay was okay as well. I didn't get much fun out of dodging the enemies in this one. The mines were poorly placed for the most part, and both the gold and mines didn't look aesthetically appealing either. The top left area was the most annoying, because you had to avoid the gauss, miss the mines, avoid the rocket, and just when you think your safe, you have to avoid that top gauss as quickly as possible too.
So overall, I basically agree with Pig2 in the end. Good luck, though, and keep trying to use the criticism I've given into your favor.
(Hope that didn't sound too harsh) ^_^
While the "abstract tiles" may be colorful, they don't look really good at all, to be honest. I understand that the image may have taken a long time to make, but the image in this didn't really make it anymore fun to play in. As for the tiles, while they may be abstract, they don't look good to me either. ;-;
Gameplay was okay as well. I didn't get much fun out of dodging the enemies in this one. The mines were poorly placed for the most part, and both the gold and mines didn't look aesthetically appealing either. The top left area was the most annoying, because you had to avoid the gauss, miss the mines, avoid the rocket, and just when you think your safe, you have to avoid that top gauss as quickly as possible too.
So overall, I basically agree with Pig2 in the end. Good luck, though, and keep trying to use the criticism I've given into your favor.
(Hope that didn't sound too harsh) ^_^
2009-10-04
A fat seagull?
I lol'ed.
2009-10-04
Actually...
This looks pretty epic. I loved the design, and since I'm not a complete critic, I didn't look at the lines to try and figure out where or how or what they were made with. I look at the map/image as a whole. Great work, imo.
2009-10-04
I agree with
The pig guy. The gameplay was rather boring, and the image wasn't even very good, looks like it was made in paint. Sorry, 2.5.
2009-10-04
2.5/5
i found neither the image nor the gameplay to be particularly impressive. The colours were cool, but the tiles weren't that nice looking, and they also made the gameplay a little awkward and frustrating for me.
2009-10-04
i'm sorry
i came off as pretty dickish my last comment. I just mean all the freakadelic colors of the tiles clash weirdly with the lines, is all
2009-10-04
@t3chno:
awe.some.
2009-10-04
the black lines are really bad
2009-10-04
awesome awesome awesome awesome awesome
I LOVE THOSE IMAGES!!! Gameplay is pretty good, too imo. 5aved =D
2009-10-04
Eye Candyyy
good for DiminishedD6's brain.
faved
faved
2009-10-04
MY EYES!
their burned out of their sockets from very bright colors!
XD rather interesting map. on nreality, i havent been able to get a foreground, but im working on it ;D
XD rather interesting map. on nreality, i havent been able to get a foreground, but im working on it ;D
2009-10-04
If I was to name them all,
2009-10-04
AGD
a bit faster
I spy is fun haha.. i love imagemaps. 4.5/5^... linearity can be good. especially when gies like the rocket can shoot through the linearity. its still fun. the background made me lol. i wanna see abstract #2 now. :D
I spy is fun haha.. i love imagemaps. 4.5/5^... linearity can be good. especially when gies like the rocket can shoot through the linearity. its still fun. the background made me lol. i wanna see abstract #2 now. :D
Demo Data |
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2009-10-04
I spy a...
Giraffe, a butterfly, a (lets just call that and octopus), bird, a snail, a robot, a duck and a guy riding a lizard.
Anyway, good map. Rather difficult (thats a good thing) and linear (no so good thing imo). I thought the top left was the hardest bit of the map.
Anyway, good map. Rather difficult (thats a good thing) and linear (no so good thing imo). I thought the top left was the hardest bit of the map.
Demo Data |
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2009-10-04
The gameplay
is about as good as the image.
2009-10-04
Reminds me of an "I Spy" book
Map's kind of limited and strait foward but still used fairly well. Enemys were stagnent for some of the map but I enjoyed it. (there, that's one comment for you)
3.5^
3.5^
back then, the rates i got generally reflected the maps i make. not like today when all my maps get sniped no matter what quality they are. i hate the ratings system.
dont respond to this because i dont want to defend my point.
dont respond to this because i dont want to defend my point.
ThePegasus
Not at all riobe