NUMA

Rosa Flood

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Author astheoceansblue
Tags author:astheoceansblue grammatics unrated
Created 2009-08-11
Last Modified 2009-08-11
Map Data

Description I found a little escape.

Other maps by this author

Thumbnail of the map 'The Vague Archive' Thumbnail of the map 'The Drill Room' Thumbnail of the map 'Tech Head' Thumbnail of the map 'Crocodile Flush' Thumbnail of the map 'Crocodile Flush II' Thumbnail of the map 'FEEDBACKER'
The Vague Archive The Drill Room Tech Head Crocodile Flush Crocodile Flush II FEEDBACKER

Comments

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Why

would that make any difference at all?

The climb is the entire point of this map, so the ninja /has/ to start at the bottom, starting on the door would be lopsided and wouldn't look as neat.

I think it looks great as it is.
I was hoping for more symmetry. Perhaps the ninja between the switch and the bounceblock at the top. But, then again, the door isnt symmetrical either. you might as well have started the ninja at the door.
small short, but the tiles in many of your recent maps, along with solid gameplay and well placed objects makes them special
4'd, and I agree with GTM

Submitted.

Lol@tags

http://www.nmaps.net/177489

Much smoother.

Demo Data
Either way, I've tweaked the collab a little. Not mcu hto change though. I basically moved the gauss to the top and added an incentive to use the sides.

http://pastebin.com/m7b4bb547

Agd.

Messed up the end.
Demo Data

AGD-1

Along with another comment, etc.

Not as easy as I thought it would be.
Demo Data