Pyrofield Arbor
Author | Riobe |
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Tags | action author:riobe hard mappack-reject playable rated |
Created | 2009-07-24 |
Last Modified | 2009-07-24 |
Rating |
4 by 29 people.
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Map Data | |
Description | I love the tiles, but the gameplay just wasn't doing it for me. That's why it's mappack reject #6. Enjoy, if you can. |
Other maps by this author
Comments
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2009-07-24
Interesting Tiles
Too hard for me though.
4
4
2009-07-24
I've actually seen the dragon.
It is incredibly badass.
2009-07-24
lolwaht?
somewun view this an halp
Demo Data |
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2009-07-24
Oh and everyone should anti-snipe this map
It's been underrated.
ANTI-SNIPE THIS! [nmaps.net]
ANTI-SNIPE THIS! [nmaps.net]
2009-07-24
'night gloomp
2009-07-24
Ahahaha, gloomp.
2009-07-24
NO THEY'RE ALL WRONG
You insert the drone you don't want to move and just click at the end of the code and type "idontwantthisdronetomove" without the quotes and press L.
2009-07-24
opse it cut me coment lol
lol anywat i was abut to say how do you make a drone not move? ?
2009-07-24
Ultimatereading:
Place a drone, then look at your game code. Change the last number to "NaN"
2009-07-24
hey ultimatereding
u seam pretty gud so could u tell me:
2009-07-24
your a great
author so wanted to ask a basic question how do you make a drone not move?
2009-07-24
I think you might
be onto something...
2009-07-24
If it was just the tree
it might have been better.
2009-07-24
The tiles
lack your usual sheen. Very messy, no real atmosphere here imo. The gameplay is very standard, too. I can see why you rejected it.
2009-07-24
that chaingun
is a monster! very tough gameplay. but i do like the tiles. =D
Sunset
this looks like a tree.