NUMA

rome scape

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Author andalus
Tags author:andalus rated
Created 2009-07-21
Last Modified 2009-07-21
Rating
4
by 10 people.
Map Data

Description Second map. Have fun and give me advice :)

Other maps by this author

Thumbnail of the map 'influx'
influx

Comments

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stupid chaingun ¬¬... I like it still and love the tiles

stupid chaingun ¬¬... I like it still and love the tiles

This one's better, it's fun to speedrun, try not to do the same thing over and over. Like for example the gold and floorguard up top is good, but the gauss + gold in every arch is repetitive, still a nice map
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thwump riding

:)
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AGD

a bit repetitive
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the thwumps

can come down and then you can ride them up... takes extreme skill and expert dodging of the chain gun, but i think its possible though. what if the thwumps moved to the outer wall? then the ninja cant go passed them...

nice job again, though i like your first better.
but I agree, the thwumps are kinda out of place, maybe tiles or oneways would have worked better. But for a second, this is incredible! (being asked to collab is an honor)

Also, collab means

we make a map together. Like you make some, then I make some and so forth. Google pastebin, and put stuff in there and link it whenever you want to share it.

Oh yeah.

Sorry, didn't spot that :3
It has the feel of a mini-game, and I sure don't mind to repeat the gameplay :p I dislike the thwumps as well but I simply loved the chaingun.. It has a difficulty that made it friendly..
I disliked the first clump of gold (maybe some switches would have been more interesting :)
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Why not use tiles or one ways?
they are needed.
For a beginner, you've got props. I mean, the hole thing got a little repetitive after the /12th time/ but you've got a way with setting up mechanics. The chaingun piece was classy, although the thwumps are unneeded.

All in all, you've got a solid undertsnading of n, but you need to make every section distinct from itself a little more. Generally, it's not worth repeating the same thing twice unless there's a new arrangement of enemies, tiles or something. We could collab, if you want :D Let me know if you want to start.

Damn it.

.
Demo Data