Forever In Terror
Author | RadiumFalcon |
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Tags | action author:radiumfalcon rated tryingsomethingnew |
Created | 2009-07-09 |
Last Modified | 2009-07-21 |
Rating |
4 by 11 people.
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Map Data | |
Description |
Other maps by this author
Comments
Pages: (0)
2009-07-20
May I remix this map?
I have come ideas I'd like to try :3
2009-07-13
I like the chaingun.
The bottom right part was also very nice.
4
4
2009-07-11
YOU SUCK
HOW THE FUCK DO YOU HAVE TWO FEATURES
2009-07-10
AGD-1.
I especially like the first switch and the first gold.
The rest is good too.
4 because some parts on the right got a bit irritating after a while.
P.S. romaniac's comment nicely sums up my thoughts.
The rest is good too.
4 because some parts on the right got a bit irritating after a while.
P.S. romaniac's comment nicely sums up my thoughts.
Demo Data |
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2009-07-10
Awwww, some people don't like your maps?
I'll be sure to like every map you make from now on, even if, like most, I feel they're absolutely contrived and subpar. Don't you hate it when you post something to a website which has its foundation in offering up your work to other peoples' criticism, people /actually/ criticize your work? It's absolutely ridiculous.
2009-07-10
this is nearly perfect for me
the only thing I didn't get was the seemingly erratic gold placement. I loved the chaingun, it fitted the map perfectly and it became a real menace toward the end if you try get the right gold lots.
5aved
5aved
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2009-07-09
<3 Ad
the reason being ; the whole map seemed to be more of a highscoring type of flowing map, then the chaingun in the open space made you have to slow down and think about dodging it rather than having a quick run.
the gold was placed without much thought it seemed like.
it just seemed like every other one of your maps...
3/5
the gold was placed without much thought it seemed like.
it just seemed like every other one of your maps...
3/5
2009-07-09
what eganic said
is correct. all of your maps look the same.
2009-07-09
I really like what you did with the chaingun
Most of your maps are cool and special gameplay-wise, on the other hand, most of your maps dont stand out to me because they all seem to have THE SAME GOSH DARN THUMBNAIL YARARGHRHARFFRAHGHDFSADFDF.
I recommend doing something with a big fancy-shmancy tileset instead of just a bunch of cool looking strands of tiles that you use as platforms and walls. My most recent map, for example, has a big, noticeable, unique thumbnail appearance. This attracts an audience.
I recommend doing something with a big fancy-shmancy tileset instead of just a bunch of cool looking strands of tiles that you use as platforms and walls. My most recent map, for example, has a big, noticeable, unique thumbnail appearance. This attracts an audience.
Demo Data |
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2009-07-09
THIS MAP IS SHIT
0/5
2009-07-09
AGD
Your maps are good. But a map cant be liked by everyone. I would know, i am a cat.
Silly catface.
Silly catface.
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2009-07-09
personaly I fucking looove your maps
but this one didn't really do it for me
chain was well used, tiles were alright, too much open space imo, more could have went into the making of this map. 3.5^
chain was well used, tiles were alright, too much open space imo, more could have went into the making of this map. 3.5^
2009-07-09
Firstly, you should map for yourself
secondly, I like this map a lot
things just kept popping up that I'd never seen before every time I played it... I missed the uppermost gold, lower switch, and missed a faster route all on different occasions.
things just kept popping up that I'd never seen before every time I played it... I missed the uppermost gold, lower switch, and missed a faster route all on different occasions.
2009-07-09
i leik ur mpas
That's why I asked you to collab.
-LordOfPeanuts-
*generic complement*