NUMA

the virus part 5

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Author pizzatom
Tags author:pizzatom hard unrated
Created 2009-07-04
Last Modified 2009-07-04
Rating 4 more votes required for a rating.
Map Data

Description now its the big bad virus king

Other maps by this author

Thumbnail of the map 'whengoldattacks.com' Thumbnail of the map 'cross' Thumbnail of the map 'blocky v.2' Thumbnail of the map 'the virus part 1' Thumbnail of the map 'the virus part 2' Thumbnail of the map 'virus part 4'
whengoldattacks.com cross blocky v.2 the virus part 1 the virus part 2 virus part 4

Comments

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Object overkill

Too much of everything. Try doing more with less. Tiles themselves aren't sooo bad. Dense and overlapping objects make mine eyes bleed.

For instance, many, many of those enemies are both redundant and unsightly. Six missiles or gauss cannons in roughly the same area do nothing that one or maybe two couldn't do. Let's say the flood of drones is integral to your virus idea. Show some restraint in loading orher areas with superfluous enemies, as in the upper left.
Is this map fun, in your opinion? The action looks very random and unstrategable. I think with some refinement this could become playable at least.