NUMA

Licking Hell

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Author maxson924
Tags action author:maxson924 licking-hell rated tasty
Created 2009-05-25
Last Modified 2009-05-25
Rating
4
by 6 people.
Map Data

Description tasty

Other maps by this author

Thumbnail of the map 'Standing at the Pearly Gates' Thumbnail of the map 'Blow' Thumbnail of the map 'Insecticide' Thumbnail of the map 'Radius' Thumbnail of the map '011010010100' Thumbnail of the map 'Peeling'
Standing at the Pearly Gates Blow Insecticide Radius 011010010100 Peeling

Comments

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even though this was a while ago, this is still one of my favorites that i've made.

oh well -_-

nope

you're going back on yourself.

WHAT???

WHAT DO YOU MEAN

cool little map.

fun. the final laser kept disrupting my speed though.

4

You know

I've gotten so f-ing close to an AGD so many times, and I've given up. This map isn't even fun anymore. The tiles are too unstable, and instead of the mines being a threat, they are annoying and seem to be put there to restrict further movement. Aesthetically, they don't seem to be much either. That last laser, the first open mine (not touching a tile that can kill you), the zap drone, the mine off the tile in the bottom right, and the movement on the tiles really killed me. It doesn't feel good, this map. I like freedom of movement, some chance for error, and a thrill of jumping and moving around, not constricting, and every single thing devised to destroy you.
The bottom thwump is designed to be used as a platform for the player. I figured it was less bland than a one-way, and without it, the top thwump looks out-of-place in the map imo.
I like it though. Tiles look good.
The thwump on the bottom seems kinda useless. The mine above it is annoying.

agd

first try
Demo Data

AGD

Demo Data