NUMA

Rocket Pickpocket

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Author eNlightened
Tags action author:enlightened easy-medium fun jumper rated rocket
Created 2009-04-10
Last Modified 2009-04-11
Rating
4
by 17 people.
Map Data

Description A very simple map and relatively easy compared to my others. I enjoy the way it plays EDIT: and I have made it better to AGD. In this map I tried to work on all the problems with my first 3. The load time is tiny, the gameplay is more open and free, the tiles are more aesthetically pleasing, the map isn't brutally difficult and not a mine in sight :D. Ironically this has easily taken the shortest time to create. Please comment and rate. I am always trying to improve.

Other maps by this author

Thumbnail of the map 'Frustration' Thumbnail of the map 'Drone Map (Now with 120% more mines)' Thumbnail of the map 'Satan's Key'
Frustration Drone Map (Now with 120% more mines) Satan's Key

Comments

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4/5

(-) So much golds, i'm not sure are so many rocket launchers necessary
(+) Playing route is decent. Map provides challenge.
Demo Data
And it would be boring with less. It is still feasible, AGD being easier than several of your levels (not trying to sound snarky, just pointing out).

yeah

again TOO many rockets this time, 3.4/5 down :(

Gotta

lot of action in it which is good.
the rockets were devastating but well placed
And my latest map the one I helped that noob with I just felt sorry for him.

decent

got a bunch of gold and the key

this is really hard, try not to put switches under gold, and don't spam so many rockets. Looks very clean though, in comparison to your other maps, I like the simple tile patterns.
Demo Data
http://nmaps.net/51521

THANKS

I really appreciate you looking at my maps. I'm happy you enjoy the rocket spam, it seems ludicrous but plays surprisingly well. As for changing the tiles I would have to see what you meant, as you could tell, I built the map around a simple image and although I see how changing it wouldn't be the end of the world, I still don't know in where I would change it in terms of placing 5s. I like the idea of the sloping sides though.

Fun map

The rocket spam is brilliant. The last rocket is pretty amazing.
But tell you what, I think you should use more than E-Tiles for this one. Try changing them to 5's or sloping off the edges with 1's.

Gameplay: 4
Rockets: 12
Ninja: 1
Aesthetics: 2.5

Total:19.5/25 = 4

Yay rated.

I actually found the # of rockets feasible. Thanks for the input though; I will consider it.

4

You're getting better. Only problem with this is that there are too many rockets.
I still don't get why your demo works 100% of the time. Anyways good job. I take it by your below comment you don't want your name in tiles or gold or whatever. Theme will be shrine XD. It's actually a good idea for a level.
FINALLY AN AGD!! it's hard, but it's very satisfying
Demo Data

WOW...

that was a joy to watch. I got an AGD (but didn't make it to the end) and a AGD but 3 and made it to the end but neither were half as fast or fluid as that. I don't not believe you. I had the same problem with my replay, the missiles shoot at different times while you're movements stay the same. I believe you and will give you the ded once I make a good map if no one tops that. Thanks for putting so much time in the map. If you want I will follow a theme you choose for the next map or have your name in there somewhere.
one time it takes 2 seconds before a luanch, next time 0 seconds. but that's a programming error. I got to the end but that last rocket shot me. this is REALLY pissing off, so I'll try again later. I ain't gonna waste an afternoon playing this
Demo Data
1 off AGD is amazing. My best is 3 off and that's on my own map. I would agree that AGD can be frustrating but I really like just messing around in the map and find it great fun. I had to add the trap doors to keep tile symmetry w/o making it impossibly hard. Tell me which part gets in you're way and I will try and fix it. Thanks for the 4 BTW.
FUCK. good, map though, symmetry works, and the trap doors are effective, but get in the way trying to avoid the top rockets shootin down on you. gold layout fine, but the map was too goddam frustrating!!!!!!!!! but that's just me

EDITED

Twice. only minor minor edit 3rd time. Now the very 4 pieces of corner gold in the center section are gone. However this means you only have to go through each area once, not twice.
I thought this was pretty good... Oh well. AGD is like impossible on this map. Getting the gold on the missile launchers is brutal and getting to the top part is too hard, possible but too hard. How do you edit a map?
If I had checked 25 seconds later. Oh well I look like a fool. :( Thanks for the comment. I will continue to improve. Would you suggest a theme for my next map?

5?!?!?!?

waht da hell XD thank you. I can't believe someone 5'd this, especially with no comment.

best map yet

don't overlay objects though
gets a ded on my next map. (It will be on a decent map, not a crappy one so it might take a while XD). Barring that, whoever collects the most gold.