Energy Flow 1
Author | MattMaster |
---|---|
Tags | author:mattmaster energyflow fun nreality rated rotatey series |
Created | 2009-04-06 |
Last Modified | 2009-04-06 |
Rating |
3 by 8 people.
|
Map Data | |
Description | This is my MegaMassiveDED to Unreality for 'balancing' my rating with a 5 I didn't need.
Avoid those stupid rotaters. -*-*-*-*-*NReality required-*-*-*-*-* Woah! my 50th map!!! woohoo!!! yyyyyyyyyyyyyyyyyyyyyyaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaayyyyyyyyyyyyyyyyyyyy!!!!! |
Comments
Pages: (0)
2009-04-08
timby,
yes, i have seen you rate more than the maps deserved - it did piss me off slightly :/
2009-04-07
vThis.
I have nothing against MattMaster...
except his moaning when he recieves low ratings.
While I usually go hasty after 5 maps :P
except his moaning when he recieves low ratings.
While I usually go hasty after 5 maps :P
2009-04-07
Btw,
I think that once a mapmaker hits 50 maps, thats when people should start going less easy on him. So, from now on i'm not going to be quite so generous with the ratings. It's not that I don't like MattMaster, it's that now is when I think he really needs to start learning how to be a great mapmaker.
2009-04-07
I'm not targeting you directly
But there are a lot of bias for Matt Master.
2009-04-07
and I didn't rate that high
I'm checking now and a lot of them are threes, and some fours
2009-04-07
I AM NOT BEING BIASED!!!
i enjoy his maps
2009-04-07
you know when to be biased?
I meant 'you know that the map is good'.
2009-04-07
yes,
listen to timby. When I first saw his maps (Marble Zone) there was so much wrong with them, but look how timby (HFTH) has improved, his maps are great now. You can do the same, and you can actually feel the true power of proper 4s and 5s. timby's tips are great.
MattMaster, you have so much potential, I can see you being a great author. You can do it. I have to be harsh to you because you aren't trying hard enough. You can do it, put effort.
The 4s and 5s that MattyMc etc. gives are biased, when someone unbiased gives you a true 4, you know when to be biased.
I'm only being harsh to you because I can see you being up there.
Keep at it, boy.
Go on.
:)
MattMaster, you have so much potential, I can see you being a great author. You can do it. I have to be harsh to you because you aren't trying hard enough. You can do it, put effort.
The 4s and 5s that MattyMc etc. gives are biased, when someone unbiased gives you a true 4, you know when to be biased.
I'm only being harsh to you because I can see you being up there.
Keep at it, boy.
Go on.
:)
2009-04-07
Yeah! Give it all you've got!
Btw, heres some pointers:
Don't spam objects.
Try to give it a really groovy look, while at the same time making sure the tiles and objects play along with you.
Try taking time to insure the quality of the map.
Be daring! Try to do something original and inspiring.
Try looking at other peoples maps for inspiration, specifically, 29403, atob, Riobe, ska, and other critically aclaimed authors.
Try not to put too many object in, as this might cause lag.
Don't make it too hard. Many people don't like extreme difficulty.
Try to make the gameplay flow. Don't just throw together a bunch of objects in a big room and call it a level.
Try to use up as much of the level space as you can, while not making it too long.
Fill in the unused areas with tiles, so as to give it a closed-in professional look.
Always include a completion demo with your level, so that you can show everyone that it is possible to complete it.
I hope these help in the future. Now, go show everyone that you are capable of doing great things!
Don't spam objects.
Try to give it a really groovy look, while at the same time making sure the tiles and objects play along with you.
Try taking time to insure the quality of the map.
Be daring! Try to do something original and inspiring.
Try looking at other peoples maps for inspiration, specifically, 29403, atob, Riobe, ska, and other critically aclaimed authors.
Try not to put too many object in, as this might cause lag.
Don't make it too hard. Many people don't like extreme difficulty.
Try to make the gameplay flow. Don't just throw together a bunch of objects in a big room and call it a level.
Try to use up as much of the level space as you can, while not making it too long.
Fill in the unused areas with tiles, so as to give it a closed-in professional look.
Always include a completion demo with your level, so that you can show everyone that it is possible to complete it.
I hope these help in the future. Now, go show everyone that you are capable of doing great things!
2009-04-07
Make it GOOD
MattMaster! Please us! :D
2009-04-07
Excuse me, Matty?
HE could at least put a bit more effort into his maps.
That's not what gives me the busicuit, it's the fact that his raters are way too generous.
Simples.
Easy for you to say that you like his style, you're just biased because your just a good friend of his.
This deserves no more than 2.
That's not what gives me the busicuit, it's the fact that his raters are way too generous.
Simples.
Easy for you to say that you like his style, you're just biased because your just a good friend of his.
This deserves no more than 2.
2009-04-07
MattMaster
I think the only problem is that it is too hard to get up from the bottom chamber. Would you mind to post your demo? I think next time if you post your own demo then no other players will criticize you. What do you think?
2009-04-07
Btw,
congrats on your 50th!
2009-04-07
Oopsie.
That should have said: "My only problem is that at that beginning part with the big row of laser drones, you didn't need that many of them."
2009-04-07
Very cool.
I like the rotating laser drones. My only problem is that at that beginning part with the big row of laser drones, because you didn't need to use that many of them. 4
2009-04-06
oops, I forgot
congrats to MattMaster for having over 50 maps!
2009-04-06
@29403
MattMaster probably won't change the way he makes maps, probably because he likes the way he makes them and it's his own personal style. So deal with it.
2009-04-06
You never listen to
anyone's constructive criticism, do you.
You just care about the fives, and not about the quality of the map
Count yourself lucky to get fives. Seriously.
1.5.
You just care about the fives, and not about the quality of the map
Count yourself lucky to get fives. Seriously.
1.5.
2009-04-06
MattyMc13
even though it seemed impossible
4/5