Rocket Storm
Author | Pyrocheese |
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Tags | author:pyrocheese dda rated |
Created | 2009-01-25 |
Last Modified | 2009-01-25 |
Rating |
3 by 7 people.
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Map Data | |
Description | decided to work backwards this time; enemies first, then movements. may or may not have overdone it. before you say anything, yes it lags a bit. enjoy |
Comments
Pages: (0)
2009-01-25
wasn't exceptional
but is still liked it...4
2009-01-25
You kept running away from the rockets
Whenever I thought I was about to see a close call, a trap door opened and BAM! All rockets destroyed and no close calls seen.
2009-01-25
i stand by my 5
I dont think Lag is really much of a problem in dda's. They don't affect gameplay, since there is no gameplay to affect...
2009-01-25
Ugh
This is....
Well, I won't say. Lines of trap doors are just as bad as chains of launchpads. Don't let the rockets bunch up and don't make it so obvious that the trapdoors protect the ninja. It should be small and subtle.
Well, I won't say. Lines of trap doors are just as bad as chains of launchpads. Don't let the rockets bunch up and don't make it so obvious that the trapdoors protect the ninja. It should be small and subtle.
2009-01-25
3/5
its ok they were buched up the whole time but there was some good close calls
2009-01-25
thats what you have to do.
you put a hundred enemies in THEN all the propulsions.
2009-01-25
Awesome! You Rule at DDA's
The excessive doors and launchpads are made up my the many rockets. 5 and faved!
brianlyao
too
try looking at my new rocket dda :)
its called ring of fury 2