Dripstone
Author | Huki |
---|---|
Tags | action author:huki gauss medium-easyish mines rated |
Created | 2009-01-23 |
Last Modified | 2009-01-27 |
Rating |
4 by 5 people.
|
Map Data | |
Description | I think this map is OK ;D There's no spammy gold, i think the enemys are placed right and it's not too difficult. Have fun :)
Huki [nmaps.net] |
Comments
Pages: (0)
It's good. 3.
2009-01-26
Thanks for the comments :P
2009-01-26
You had some cool ideas
they just weren't executed well. The gausses were the best parts. 2.5
geti
okay. so you want some tips?
the objects are also ugly, and dont flow well in areas. a pile of one ways for no reason is ugly, and shouldnt happen. if you want to do something with one ways, make them look good.
basically, all of my complaints are about flow and aesthetics, which are needed for good maps. find a style that works for your styles, and the same with gold and mine placement. everything else is a variable.
oh, also, dont have random doors for no reason unless they're arty, and try to use 4 tiles sparingly. your tiles and objects seem spammy and undirected, have a look at some great authors like spudzalot or astheoceansblue or yahoozy or shortshift. tell them i gave you a redirect if it'll make you less bashful when commenting.
you just need to find a style, and get out of the "noob map" zone, because looking at this i can tell you're new, just from how cirtain objects are placed, and what tiles you used in cirtain areas.
it takes time, but stick with it. also, i came here from a cerberus map, because i felt like some critique. you show more potential than a lot of other new authors out there, so try to do all the good stuff you have here, but incorporate some tricks you learn from other authors.
thats my.. $2.51 or so.