Disabling Dyslexia
Author | maxson924 |
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Tags | action author:maxson924 disabling-dyslexia nnrpg playable scrimmage unrated |
Created | 2009-01-14 |
Last Modified | 2009-01-14 |
Map Data | |
Description | Scrimmage against isaacx.
His rule: Maps must contain exactly 4 of one type of enemy My rule: In addition, maps must contain exactly 2 of another type of enemy It is also important to note that besides those enemies (and mines), we cannot use any others. I'm also disabling ratings from now on. I don't need them. |
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2009-01-16
WEIRD NAME
4
2009-01-15
fun
i agree with gtm as well, would have been better without the mines. nice rocket placement, stops rockets ganging up on you in groups.
The rockets were used well, the tileset fit the title, the lasers were used well, and the level was fun. IMO, at the beginning, I would take out the 3 mines and have the bottom route have gold, so that there's more of a motive and if you were attempting a freeform map, it would make more freestyle in the map.
2009-01-14
Felt a little repetitiveness sometimes
I also agree with matt,but the rockets didn't really slow me down,but the lasers worked nicely.
2009-01-14
Didnt think the mines were necessary
If you were attempting a freeform map. Otherwise theyre fine. Bottom half was better than the top imo.
KlanKaos
Fun!